Starfield
Bethesda - Develop a new engine please!!!
Title

TES6 will hopefully NOT be on this version of the Creation engine.
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Сообщения 1630 из 33
Автор сообщения: Rōnin
Why would they bother developing a new engine if their fanboys buy their games regardless?

Unless TES6 ships next year, people are going to expect the engine and graphics to be leaps better.

Especially since next gen consoles will be out when it realistically releases.
Автор сообщения: Pizzarous
Автор сообщения: Rōnin
Why would they bother developing a new engine if their fanboys buy their games regardless?
apart from certain aspects I was perfectly content with the previous engine

The previous engine? You mean gamebryo?
Bethesda stick on a moddable engine please. If you can get a more optimized and better looking that would be a bonus. Todd are you reading me, yes? okay maybe not.
Автор сообщения: The Orange and Blue Ninja
Title

TES6 will hopefully NOT be on this version of the Creation engine.

It won't be the same version... they for sure will enhance it with 16 times the detail.
And yes they should get rid of it or create a new entirely.
Автор сообщения: The Orange and Blue Ninja
Автор сообщения: Rōnin
Why would they bother developing a new engine if their fanboys buy their games regardless?

Unless TES6 ships next year, people are going to expect the engine and graphics to be leaps better.

Especially since next gen consoles will be out when it realistically releases.

Aren't they still using the Creation engine for tes6?
Автор сообщения: The Orange and Blue Ninja
Title

TES6 will hopefully NOT be on this version of the Creation engine.

It's ridiculous that bethesda keeps running this old buggy garbage.... even more so, they really had time to make new one
Автор сообщения: Rōnin
Автор сообщения: Pizzarous
apart from certain aspects I was perfectly content with the previous engine

The previous engine? You mean gamebryo?
No, I meant Creation Engine 1, should have been more specific
Отредактировано Pizzi; 6 сен. 2023 г. в 4:55
Автор сообщения: Pizzarous
Автор сообщения: Rōnin

The previous engine? You mean gamebryo?
No, I meant Creation Engine 1, we're now on 2

i c. It worked well before but other RPG studios have caught up, using more modern engines.
Автор сообщения: potato
they ain't gonna make a new engine that takes 5-6 years to develop and then another couple of years to train people to use it

this.

I am certain they think about this all the time. But, you cannot just 'halt' space-time and pay 500.000 USD a month salary(?) for years, until the devs can reach an acceptable level of competence.

Default 'Unreal Engine' is not suitable for all the RPG game systems the players expect from Beth RPGs. 'Unity' & others neither. Their dev tools an pipelines and workflows would have to be re-invented.

Mod support would stop, until the imaginary new engine is robust enough to not crash with every commit.

... yet, it IS painful to see and experience the flaws and lack of the most common features one would expect from 'modern' video games.

On the other hand, it is quite impressive to see what they were able to squeeze out of the exciting, updated engine, with the help of fellow (id software) devs?
Отредактировано Adam Beckett; 6 сен. 2023 г. в 5:13
Автор сообщения: Rōnin
Автор сообщения: Pizzarous
No, I meant Creation Engine 1, we're now on 2

i c. It worked well before but other RPG studios have caught up, using more modern engines.

but to be fair my complains from the game are not really related to the engine, the new engine seems to be pretty stable and in 25h it didn't crash once.
Just very performance heavy. shame there's no dlss, Hopefuly fsr3 someday
Howard and team are to lazy for that, you will have the same engine as always :steamfacepalm:
Автор сообщения: Pizzarous
Автор сообщения: Rōnin

i c. It worked well before but other RPG studios have caught up, using more modern engines.

but to be fair my complains from the game are not really related to the engine, the new engine seems to be pretty stable and in 25h it didn't crash once.
Just very performance heavy. shame there's no dlss, Hopefuly fsr3 someday

It's criminal a AAA game in 2023 doesn't have dlss.
Автор сообщения: Rōnin
Автор сообщения: Pizzarous

but to be fair my complains from the game are not really related to the engine, the new engine seems to be pretty stable and in 25h it didn't crash once.
Just very performance heavy. shame there's no dlss, Hopefuly fsr3 someday

It's criminal a AAA game in 2023 doesn't have dlss.

Only because AMD put some money on the table. As ♥♥♥♥♥♥ as the Creation Engine is, has got nothing to do with that for once.
Автор сообщения: Rōnin
Автор сообщения: The Orange and Blue Ninja

Unless TES6 ships next year, people are going to expect the engine and graphics to be leaps better.

Especially since next gen consoles will be out when it realistically releases.

Aren't they still using the Creation engine for tes6?

Probably lol, dunno if they have confirmed yes or no
Автор сообщения: The Orange and Blue Ninja

Probably lol, dunno if they have confirmed yes or no

They did, for ES6 anyway but it wouldn't be stretch to conclude that it will be the same for the next FO too.

https://www.gameinformer.com/2021/06/29/the-elder-scrolls-6-will-use-creation-engine-2-like-starfield-but-its-still-a-long-ways
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Дата создания: 6 сен. 2023 г. в 4:32
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