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It does not affect gameplay, it does not affect story, it's literally just a cosmetic option for people who want a pronoun that doesn't match what their chatacter looks like.
Because like it or not, in the modern world there are people who use pronouns that don't match their biological gender.
Pronoun options in games aren't about "ticking boxes" or purely about money. It's about representation and inclusivity. Just as games have evolved in graphics, mechanics, and storytelling, they've also evolved in how they represent their diverse player base.
For many, gender isn't strictly binary. Having pronoun options allows these players to feel seen and acknowledged in a medium they love. It's a small detail for some, but for others, it's a significant step towards feeling included.
Comparing pronoun options to weapon mechanics (grenade launchers vs. lasers) isn't really apples to apples. One is about identity and representation, and the other is about gameplay mechanics.
It's essential to approach these changes with an open mind. Games, like all forms of art, reflect the society they're created in. If a minor feature like this is a point of contention, perhaps it's worth asking why it elicits such a strong reaction.
Of course, as I said, pronouns are linked to gender. If you make a man, people will use the masculine gender, that's the basis of all logic.
There's nothing cosmetic about it, and you have to look beyond that.
I'm not sure it's going to stay in the world of the future, and for a lot of people it's not really appreciated to force it that way.
Indeed, the problem comes from our languages. Being French, the genre is only intended for objects in my native language, so it may be different for English speakers.
Your gender = your sex, for a human at least (the example had been that, for example, a chair doesn't have a sex, so we don't know whether we're saying "un" or "une" chair).
It's a bit wild to label the inclusion of pronoun options as "cult-like behavior" or "extremism." It's just a feature to make everyone feel seen and included. Games evolve to reflect the diverse world we live in. If a minor feature like this is the "straw that broke the camel's back" for you, maybe it's time to reflect on why such a simple gesture of inclusivity triggers such a strong reaction. Let's not blow things out of proportion and remember that games are for everyone, not just a select few.
I don’t really see why the extra customization option is a bad thing in any way, shape or form - just allows players to truly make their character theirs - nothing is being forced down anyone’s throat like a lot of things in modern gaming.
https://en.wikipedia.org/wiki/Gender_dysphoria#:~:text=The%20DSM-5%20moved%20this,the%20former%20term%20was%20stigmatizing.
That's funny they change things to a mental disorder
Your pronouns aren't what defines if you're a boy or a girl