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Clearing and recompiling the cache seems to work. For now, untill Beth can fix it longterm.
It's a Shader issue, it'll be addressed. The bigger your system the longer you'll get until it hits.
#Logic
How does one 'clear and recomplile' the cache please? Is there a step by step guide somewhere?
Well, you didn't. 10700s TDP maxes out at something like 200w, well within the capacity of a reputable twin tower air cooler. A 360mm AIO will work as well, of course, though general recommendation is if you don't have to risk pump failure, then don't.
Played for 35 hours.
Had problems near the City of Akila. Also had some problems near constellation headquarters going in and out.
But in the rest of the game it was running fine. I went to several planets and moons. I did a few missions a,d built up the ship twice. Dogfighting was fine.
I noticed that every time I made the ship bigger , the computer struggled to render the new sections internally in the ship modules. I could run to 5 structures near Akila no problem in the bad weather. But as soon as I approach the gates , The deputy walks up and starts talking and it crashes usually.
I noticed crashes would happen when over encumbered and going to sell stuff in Outland, or the UC place across the way from Outland.
The third time I expanded my ship , it really struggled to let me inside to make my way to the pilots seat. After a couple of loadings it was fine.
I visited many outposts and bases. They were just fine out in space.
I don't mind craching alot playtesting a spacegame though. I play Star Citizen on this computer , and it runs fine.
Might be time to update my CPU and motherboard as they are 15 years old. I don't know , I have hopes for optimization still.
https://www.quora.com/Can-video-games-cause-a-PC-to-overheat
It's really too bad there's no down-vote option on Steam posts. The 'it's your own fault' crowd are getting extremely tiresome, we KNOW adequate cooling is important, but in many cases it is ONLY Starfield that is stressing people's machine's out, and not their other more graphically intense games. Give it a rest will ya.
If Starfield is relying on everyone to have 100% perfect cooling then that in itself is a design flaw because it's not realistic
PC cooling as a field brngs no relevance to software because it sa purely mechanical field where we deal with the potential thermal output of the CPU and the cooling throughput of a block as well as other variables.
Software here never comes into the equation because on a mechanical level the cooling effect hould be able to be strong enough to match the highest potential thermal output of the part
But for some reason a completely objective fact based topic like PC cooling turns into a weird "YOU BLAME ME?!!!!" because people somehow take it personally
This is a purely objective mechanical issue.
Also cooling that can 100% match your parts thermal output is very realistic
AKA reinstalled/updated graphics driver? You only do everything else that you mentioned if you've neglected your pc for years.... Once I had an air cooled card which did this on new games and I never noticed that one of the fans had died long ago before playing it.
Everything you did is fine but you really don't need to post something like this until you've done everything you did and it continued. Tore the entire computed apart and performed maintenance before a basic driver checfk? OK.
How many people who were having heating issues, do you think are now playing Starfield at lower temperatures thanks to your posts? (and the other 2 or 3 'tech wizards' above)
Try zero, because many have already implemented the best cooling measures they are able to, measures which work fine for their other games.
Some gave practical advice, like capping your frame-rate, or deleting the shader cache because (people are talking about it), Starfield needs fixing in that department, but no, all you and the others do is repeat the same mantra that THE GAME IS FINE! THE GAME IS FINE!', and i have no idea what your intent is, but it certainly isn't to offer any practical help
Essentially that's what I said. That the only reason it appears to be software causing it, is because the previously satisfactory cooling wasn't getting overworked to the point that it was obviously not enough cooling power to work properly when the CPU finally gets it's hardest workout. Saying it was the software doesn't mean the software is the sole cause, I'm pointing out that the software is finally taxing the system to the point that the insufficient cooling is apparent. If you buy a car with a cooling system that sucks but only drive it in a cool climate, you'll never know. When you drive to the hot region for vacation and your car overheats, the hotter climate caused it in conjunction with the fact the cooling system can't take max load. Same same here. Playing Starfield is like driving to that warmer climate and now, tada, you find out your cooling system is not very good. The way to fix it is of course to shore up the poor cooling system.