Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
you can't save because your getting the error
You need to add more (thrust) engines to move the extra mass
I added a better reactor at the same time.. this may not be needed but you have to balance those stats and follow a few basic rules (like don't block the docking bay) so it's flight worthy and doesn't tear itself apart
And you as far as I have gotten into the game you can never sell the frontier ship.
You also cant not move parts between ships.
But you can buy/steal/find other ships they are all editable.
a few warnings/heads up things -
if you sell a hab? everything all the cups, pens, folders, food/aid items ect? - they all get dumped into your inventory. (same with selling ships..)
some part you can only have 1 of. (even if 2 would make it look better - i HATE those side shield mounts.
structure - while helps ship look cool - also adds weight / thus hurting your maneuverability
most habs only have certain access points - where doors/stairs will link up.
double clicking with grab the whole thing. be it ship - or if you say make a sub part - like some cool engine set up - you can double click it to move it all as one
I read that you get some suit, new ship, and frontier, but the read didn't really get into if it was a modified frontier or goes back to base version.
Didn't see anything on forums yet.
I havent tested myself but I'm 99.9999% sure it reverts to default version, like everything else.
(spoilers ahead)
I ran into game breaking bugs : if suddenly you can't interact with your armilary screen anymore, reload an older save and make sure it works, since it soft locks access to NG+ (don't think its fixable without teleporting to the end game with commands).
Same thing if you get your hatch marked "innacessible". You can get it to work again with ship modifications somehow, but it seems to cause other problems too. Not sure if theres a link between this and the armilary bug.
Doing the freestar rangers questline before the crimson fleet one bugged out so i didnt get the star eagle as a reward.
Crimson fleet ships bugged out too : I didnt get the notification for a new home ship after getting the shuttle. Then I got the prototype ship stuck in my fleet (didnt disappear, impossible to use, sell or remove it afterwards).
Ship technician could not repair my ships anymore (he kept taking 1000 credits, but ship hps stayed low)
All those bugs kept pilling up so i had to go back about 40 hours earlier to get a bug free save.
Take care of your ships. Check the hatch, armilary screen and repair status often.ESPECIALLY WHEN YOU'RE ABOUT TO GET A NEW SHIP, MODIFY A SHIP OR DO A QUEST INVOLVING AN OTHER SHIP.
Make a TON of saves and store them in backup folders.
https://steamcommunity.com/sharedfiles/filedetails/?id=3059484075
it's always like "not at this time"
but when man i wana scrap this crap
Same goes for the Starborn ships (Guardians).
PS. I hijack a lot of bad guys' ships, and to get the Ship Tech's bank down, I sell off bits and pieces of these ships in the Shipbuilder. You have to register hijacked ships but you need to do that to sell them whole anyway. After you sell Frontier or a Guardian, you can then also sell your stripped down ship for enough to cover the registration if the buyer still has enough credits, or at another Ship Tech's location.