Starfield

Starfield

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Vincent Sep 5, 2023 @ 8:20am
No Exclusive Fullscreen Setting
Really? Like really really? I have never once in my entire life seen a game on PC NOT have an exclusive fullscreen option. Holy hell, what if people want to lower the resolution but not have the game window shrink.
Last edited by Vincent; Sep 5, 2023 @ 8:28am
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Showing 16-30 of 32 comments
Vincent Sep 5, 2023 @ 8:40am 
Originally posted by 13xforever:
You can set full screen mode with d3d12 if you're not packaging for UWP https://learn.microsoft.com/en-us/windows/win32/api/dxgi/nf-dxgi-idxgiswapchain-setfullscreenstate#notes-for-windows-store-apps

but in reality, all modern apis are designed to use fso instead of getting the exclusive access to output device, and this is just a hack
I saw that actually! But it apparently works oddly with Starfield. You get fullscreen technically but you have black borders for the resolution your technically not using. So it still shrinks the window. 2k is just too much for my hardware for how optimized it may be right now. So i was gonna output it at 1080p See how much performance boost I could get. Thats when I realised it was forcing me into a window.
13xforever Sep 5, 2023 @ 8:42am 
but that's the beauty of temporal upscaling, it operates on subpixel motion vectors and generated upscaled buffers which couldn't care less if the base resolution is weird or not
Viper Sep 5, 2023 @ 8:43am 
DX12 windows 11 does not have fullscreen any more.It is windowed borderless. So you will not see that option in new games.
Last edited by Viper; Sep 5, 2023 @ 8:44am
13xforever Sep 5, 2023 @ 8:43am 
1080p is 75% of 1440p (starfield is using dimension scaling instead of total pixel count, which is more intuitive for most people)
Vincent Sep 5, 2023 @ 8:44am 
Originally posted by 13xforever:
but that's the beauty of temporal upscaling, it operates on subpixel motion vectors and generated upscaled buffers which couldn't care less if the base resolution is weird or not
Even if you aren't using say DLSS or FSR? I thought one of these programs had to handle that.
\(°□°)/ Sep 5, 2023 @ 8:54am 
Welcome to DirectX12, brother, it's only been 8 years.
Vincent Sep 5, 2023 @ 8:57am 
Bro, getting Mandela effect over here. Swear I've played DX12 game with fullscreen options. But I believe you. I just havent had to look this much at all this until now. I was like Certain. lol
Last edited by Vincent; Sep 5, 2023 @ 8:57am
AoD_lexandro Sep 5, 2023 @ 8:58am 
Originally posted by Vincent:
Bro, getting Mandela effect over here. Swear I've played DX12 game with fullscreen options. But I believe you. I just havent had to look this hard at all this until now. I was like Certain. lol

You did.

I am playing F1 manager 23 in DX12 and it has exclusive fullscreen, and boarderless windowed mode.
13xforever Sep 5, 2023 @ 8:59am 
Originally posted by Vincent:
Even if you aren't using say DLSS or FSR? I thought one of these programs had to handle that.
no, that's assuming you're using fsr2/dlss2/unreal tsr or similar tech
Vincent Sep 5, 2023 @ 9:04am 
Originally posted by AoD_lexandro:
Originally posted by Vincent:
Bro, getting Mandela effect over here. Swear I've played DX12 game with fullscreen options. But I believe you. I just havent had to look this hard at all this until now. I was like Certain. lol

You did.

I am playing F1 manager 23 in DX12 and it has exclusive fullscreen, and boarderless windowed mode.
I appreciate the confirmation



Originally posted by 13xforever:
Originally posted by Vincent:
Even if you aren't using say DLSS or FSR? I thought one of these programs had to handle that.
no, that's assuming you're using fsr2/dlss2/unreal tsr or similar tech

And you have been very informative. Thank you. Have an award
Last edited by Vincent; Sep 5, 2023 @ 9:05am
Che RTX Sep 6, 2023 @ 8:25am 
Just to confirm.
This is the ONLY dx12 game I've ever played where my windows screensaver overrides it and kicks in.

Full screen exclusive mode is totally broken in Starfield imho and I'm yet to find a solution.
Alidar Sep 13, 2023 @ 10:54am 
Originally posted by Vincent:
Really? Like really really? I have never once in my entire life seen a game on PC NOT have an exclusive fullscreen option. Holy hell, what if people want to lower the resolution but not have the game window shrink.

Hogwarts Legacy is the same way, also, Starfield and Hogwarts Legacy are not my first DX12 Games either, but they are my only 2 that don't have an ordinary 'Full Screen' option, although, I'll have to go back and check, but other than a few MMO's I have that over the years keep upgrading their engines to utilize each new DirectX versions, including 12, I'm pretty sure that these 2 are the only full DX12 games of mine that don't have more 'Cartoony' graphics, so perhaps it's somehow the level of 'realism' with the graphics and other effects that keep a true full screen feature from being possible, that or too many devs are getting too lazy to bother adding the feature, but I'm far from a dev, so I can only guess?
AoD_lexandro Sep 13, 2023 @ 10:57am 
Um did anyone actually click on "borderless fullscreen" in the game options? You know it turns it off right? It goes to full screen properly.

https://steamcommunity.com/sharedfiles/filedetails/?id=3035192165.

*In case someone makes the point - windowed is fullscreen when set to full scale in win 10+. That is what "fullscreen optimisations" is for in windows. That is what the exclusive option does in other games. Makes it a fullscreen window. Its also why you need mouse locking to stop it going back to desktop.
Last edited by AoD_lexandro; Sep 13, 2023 @ 11:10am
Roadrunner Sep 13, 2023 @ 1:35pm 
Originally posted by AoD_lexandro:
Um did anyone actually click on "borderless fullscreen" in the game options? You know it turns it off right? It goes to full screen properly.

https://steamcommunity.com/sharedfiles/filedetails/?id=3035192165.

*In case someone makes the point - windowed is fullscreen when set to full scale in win 10+. That is what "fullscreen optimisations" is for in windows. That is what the exclusive option does in other games. Makes it a fullscreen window. Its also why you need mouse locking to stop it going back to desktop.
yea and how do i lock my mouse to the game with 2 screens? it doesnt work in any way...
Last edited by Roadrunner; Sep 13, 2023 @ 1:36pm
AoD_lexandro Sep 13, 2023 @ 2:27pm 
Originally posted by Roadrunner:
yea and how do i lock my mouse to the game with 2 screens? it doesnt work in any way...

That is a dev level fix, one that is actually standard in most games. Almost all other Dx12 titles have a lock to screen command for the mouse, and its usually optional. That's whats missing atm.

If you are not immediately using the second display disabled it from your driver control panel and re-enable when your done playing. Leave the control panel up to make it easier to switch it back on when your done.

<--Got 2 displays myself. 3 if you count my emergency spare 17". #2 is disabled until I get a new card.
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Date Posted: Sep 5, 2023 @ 8:20am
Posts: 32