Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You did.
I am playing F1 manager 23 in DX12 and it has exclusive fullscreen, and boarderless windowed mode.
And you have been very informative. Thank you. Have an award
This is the ONLY dx12 game I've ever played where my windows screensaver overrides it and kicks in.
Full screen exclusive mode is totally broken in Starfield imho and I'm yet to find a solution.
Hogwarts Legacy is the same way, also, Starfield and Hogwarts Legacy are not my first DX12 Games either, but they are my only 2 that don't have an ordinary 'Full Screen' option, although, I'll have to go back and check, but other than a few MMO's I have that over the years keep upgrading their engines to utilize each new DirectX versions, including 12, I'm pretty sure that these 2 are the only full DX12 games of mine that don't have more 'Cartoony' graphics, so perhaps it's somehow the level of 'realism' with the graphics and other effects that keep a true full screen feature from being possible, that or too many devs are getting too lazy to bother adding the feature, but I'm far from a dev, so I can only guess?
https://steamcommunity.com/sharedfiles/filedetails/?id=3035192165.
*In case someone makes the point - windowed is fullscreen when set to full scale in win 10+. That is what "fullscreen optimisations" is for in windows. That is what the exclusive option does in other games. Makes it a fullscreen window. Its also why you need mouse locking to stop it going back to desktop.
That is a dev level fix, one that is actually standard in most games. Almost all other Dx12 titles have a lock to screen command for the mouse, and its usually optional. That's whats missing atm.
If you are not immediately using the second display disabled it from your driver control panel and re-enable when your done playing. Leave the control panel up to make it easier to switch it back on when your done.
<--Got 2 displays myself. 3 if you count my emergency spare 17". #2 is disabled until I get a new card.