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For a storage box, try click it to get I.d, then it should be something like setav.carryweight xxxxx xxxxx play around with it and work it out. Imma jump on later and put a few modded chests in my house to make it a bit more user friendly
You still have to get the resources out and put them back in but the over-encumbrance has minimal effect because all the crafting stations are so close. It's also easy to fast travel to the Lodge.
first same as always click on the thing you want to edit
if you allready know its max storage you can use "getav CarryWeight"
to see if you have the right one selected and once you do
just use "setav CarryWeight" and set it to 0 and now you have a infinite storage on you base
To expand on this you can make variants of the containers; small. medium and large. Plus if you put in a landing pad you can pull from your ships cargo as well.
ForceAV carryweight 0
you will need to make sure that the id shown is the container and not one of the other ids now used for objects. I've used this on chests, but haven't used it on resource containers for outposts.