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Also I assume it's SSD installed?
Do note that this game is also CPU Intensive, so that may also affect your FPS if your CPU can't keep up. Arma 3 is a similar case that is always capped at 30 - 60 FPS due to CPU limitations and engine limitations.
SSD PCI
83% VRAM of 6
44% RAM of 32
fps peak at 40 sometimes (everything mentioned is in New Atlantis)
Having developed various of games myself I conclude that you are full of ♥♥♥♥
i5 11400f
16 gb (3200mhz) ram.
It doesnt run perfect 60,
but runs okaish.
(medium settings, low npc/crowd (saves cpu more)
dlss 2 (v 3.5 dll) (luke bridge mod)
and resolution scale to 70%
I feel this game could do with a view distance setting (its very very far default)
In my case the problem does not seem to be the CPU, it seems to be the graphics. GPU is always at 100% usage, and CPU at 50% or less
I guess it's going to be impossible for them to optimize the engine. Let's wait for FSR. 60 fps is enough for me.
Test the settings, I think you can raise most settings to high without too much penalty, although you will need to view the fps in the same scene
The only setting that seemed to penalize noticeably is Volumetric Lighting. You could also fine-tune the resolution scale, which has a huge effect on quality. Maybe up to 80%
not to mention it was first generation of new tech which usually doesnt age well :) I am myself stuck on an 2060s but I am not under any illusion of it being something of a miracle gpu XD