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翻訳の問題を報告
- Fixed sign check compatibility
- In order to reduce virus scanner false positives, the SFSE components now use a code signature. no, plugins will not need signing.
- Removed some unused command line options (mostly ignored rather than removed to reduce end user breakage)
- disabled preliminary serialization API (stability issues to be resolved later)
- Version independent loader.
- better error message for ms store
- better error reporting for sfee.dll (CharGenMenu)
- scaleform log enabled via SFSE.ini to avoid spamming the log file
- add task interface for plugins
- internal class decoding
- fix crash from PostDataLoad hook
- internal class decoding
- switch to DLL CRT so defender stops complaining
- No gameplay changes
Is this news ? It isn't supported in previous gamepass BGS titles too .
Thanks for making this thread. The future is here in a modding multiverse of infinite possibilities
We might see support expanding later on.
This is still a very early release. Papyrus support (etc.) is missing. 0.1.0 is a start - a very welcomed one though.
Yeah. I have managed plenty of threads on Steam forums. OP tends to grow a lot over the time, which is why threads like this tend to have #1 reserved for additional information.
No i agree, I'm reserving one too so I remember to come back after checking out the script extender lol