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Some people have already tried Starfield on slightly newer 2nd and 3rd gen 4c/4t and 4c/8t CPUs and have got playable results.
And as someone who has a phone with a 2017 high end SoC, the phone is nowhere near as powerful as my desktop with a X5670 @ 4.4GHz. Snapdragon 8 Gen 2 (released in late 2022) does get pretty much identical score in Geekbench 5 multi-core, but because phones don't have proper cooling they will throttle a lot when playing games unlike desktop CPUs which can run at max speed indefinitely.
X58 definitely wasn't obsolete in 2014/2015 or even years after that. Servers are something that get upgraded every few years and that was just the start of affordable 6c/12t Xeons on the second hand market.
There's still a X5670 based supercomputer, Tianhe-1A, in use in China and it's on rank 317 on TOP 500 June 2023. NASA also had a quite small Merope supercomputer with X5670's in use until May 12, 2021. I wouldn't be surprised if there are still some smaller LGA1366 clusters in use around the world.
My X5670 @ 4.4GHz can keep my overclocked GTX 1080 non-Ti under full load in most games at 1080p. The games where the GPU usage is below 95-100% are mainly the ones with a 60fps framecap.
GTX 1080 Ti was also a quite common pairing for X58 and from what I've heard it worked well for 1440p (and 4K) gaming.
You can use M.2 NVMe on X58 with a PCIe card and to boot from it you can either use a bootloader like Clover on a SATA or USB drive, or a modded BIOS. Because of PCIe 2.0 x4 NVMe drives are limited to theoretical 2GB/s but in reality it's more like 1800MB/s or a bit under. That's still not a bad speed IMO.
There's also the old Samsung 950 Pro which has legacy BIOS boot support and doesn't need a bootloader or modded BIOS to boot from.
I guess those Apple A11 scores are from Geekbench 4. Looking at results on web archive the A11 got somewhere around 4220 single 10150 multi.
I've ran that on my Westmere @ 4.4GHz and it got 3968 single 18947 multi. In the past I've also ran it on a Ryzen 5 1600 which got 4345 single and 21080 multi.
Geekbench 4 (on web archive) lists the Ryzen 5 1600 as having a score of 3932 single and 17751 multi, that's a bit lower than the score I've personally got. On the same list 2600X has 4658 single and 21702 multi.
A lot of games use AVX and AVX2 on CPUs that have it even if it's not a hard requirement. From what I've seen AVX2 seems to improve performance a lot more than AVX1
Phenom II X6 etc. didn't have SSSE3, SSE4.1, SSE4.2, AVX nor AVX2. AVX was added on AMD FX and AVX2 on Ryzen.
Intel LGA1366 and LGA1156 CPUs do have SSSE3, SSE4.1, SSE4.2 but no AVX nor AVX2. And unlike on AM3/AM3+ (note: most AM3 boards don't support AMD FX) there is no upgrade path to a CPU with AVX support, though the 6c/12t CPUs on LGA1366 are much faster then even the AMD FX-9590 so the games that don't require AVX run much better on the Intel platform.
Most games even today don't require AVX, though Starfield is one of the games that do. Hopefully someone can make a patch for it when the game actually releases.
The AVX requirement also affects Mac gamers using GPTK on Apple M-series SoC's because they don't support AVX.
judging from Bethesda ability to optimize the game I cas say it is very not possible that they will release a patch which modifies the base of the engine just for a small quantity of users.