Starfield

Starfield

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'Strict Sep 3, 2023 @ 2:56am
Magazines
So, just wondering if someone knows if you have to save them after you find them, I realized today that I had accidentally sold 4+ of them cause I just sell most of the stuff due to being a hoarder (I ran across Neptune yesterday with 1200/150 Weight....I love there being no max but yeah...it get's annoying when you have to run 1.4 km =).

Anyway, so does anyone know if you just get the stats from them even if you sell them or do you have to keep them on you?

The weight of 0.0 kind of tells me you should carry them around but I don't know....
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Showing 1-6 of 6 comments
MrGergoth Sep 3, 2023 @ 3:00am 
Originally posted by 'Strict:
So, just wondering if someone knows if you have to save them after you find them, I realized today that I had accidentally sold 4+ of them cause I just sell most of the stuff due to being a hoarder (I ran across Neptune yesterday with 1200/150 Weight....I love there being no max but yeah...it get's annoying when you have to run 1.4 km =).

Anyway, so does anyone know if you just get the stats from them even if you sell them or do you have to keep them on you?

The weight of 0.0 kind of tells me you should carry them around but I don't know....
I asked the same question, but when I received magazine, I saw an text about *adding an attribute* (as if I had eaten a magazine in Fallout4 - f4 magazines was *eatable*, right?). So dont think you need to keep them.
Actually wondered this myself, had found one that gave permenant health increase, saved before selling it and my health was the same so no, you don't have to keep them
Rich Sep 3, 2023 @ 3:17am 
Originally posted by MrGergoth:
Originally posted by 'Strict:
So, just wondering if someone knows if you have to save them after you find them, I realized today that I had accidentally sold 4+ of them cause I just sell most of the stuff due to being a hoarder (I ran across Neptune yesterday with 1200/150 Weight....I love there being no max but yeah...it get's annoying when you have to run 1.4 km =).

Anyway, so does anyone know if you just get the stats from them even if you sell them or do you have to keep them on you?

The weight of 0.0 kind of tells me you should carry them around but I don't know....
I asked the same question, but when I received magazine, I saw an text about *adding an attribute* (as if I had eaten a magazine in Fallout4 - f4 magazines was *eatable*, right?). So dont think you need to keep them.
In Fo4, magazines ended up in your inventory after you read them the first time and you learned the skill. You could sell them or put them up for display in those collectors things in you base.

I'm assuming it's the same in SF. I've sold every magazine I've gotten (you kinda have to when your total carryweight is 1 and a magazine weighs 0,9..)
Kelban Sep 5, 2023 @ 4:27pm 
From what I have read you don't need t keep them but even if you do they do not weigh anything. Just as in fallout maybe they will make a rack to store them later
katzenkrimis Sep 5, 2023 @ 4:29pm 
When you pick them up you can hear the sound effect of you learning that bonus.

Then you sell the magazine to a vendor.
Quill Sep 5, 2023 @ 4:30pm 
The boost is permanent

Once you find it you have it
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Date Posted: Sep 3, 2023 @ 2:56am
Posts: 6