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回報翻譯問題
I'm surprised if star citizen ever releases :P
chris roberts started working on freelancer, ran the company's financials into the ground and the project was seen as worthy to be bought out by microsoft. microsoft -did not retain chris roberts as a programmer or a content creator-. microsoft kept chris robert's name on the project as an advisor so they could use his name to market the project after his successful Wing Commander game.
The product that microsoft produced, at the time of their acquisition of the IP, would take over 2 more years to release. Where the concept and ideas of space travel, trade, and combat were retained, all of the programming was redone and the systems for each were reworked at Microsoft's expense.
I feel that was Chris Robert's whole intent for Star Citizen, but no one bit this time. Now he's stuck not knowing how to finish what he started and put a product in release state...
... and he has a cult that makes excuses for him and lets him abuse them by lying and actually blaming them at times for the project's lack of production.
Star Citizen is a company where people pay money to "have fun" peripherally participating in a game which after x time and x dollars is no where near release than it was 12 years ago.
And also no Base Building....
no Ship building....
no research,....
no crafting....
no mass amount of Items all over the place....
HELL, your Ship doesnt even keep its position if you log out....
NOTHING will stay where you drop it
Star Citizen is a graphic Blender and nothing else, but Graphic is not everything
https://en.wikipedia.org/wiki/Freelancer_(video_game)
Who owned Digital Anvil in q1 2003?
https://news.microsoft.com/2000/12/05/microsoft-to-acquire-digital-anvil/
"In a related announcement, Chris Roberts, founder and CEO of Digital Anvil, said he would be departing the company to pursue other creative endeavors. Roberts will, however, continue to work with Digital Anvil through the completion of
“FreeLancer.”
Serving as creative consultant, he will continue to craft the game’s intricate storyline and serve as an adviser to the development team. "
Also, items do stay where you drop them as long as you're on the same server as of Alpha 3.18. You actually can drop a water bottle in the middle of nowhere on a planet and, as long as the server doesn't crash, come back several hours later and it will still be there. One of the major technological hurdles they're working on overcoming is figuring out how to sync all of that persistence across server nodes.
See you in 30 Years
Comparing features one by one in 2 vastly different games is utterly pointless.