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EDIT: Got it working, at least rendering full-screen. It doesn't fix the mouse pointer in menus though, which is the problem I'm having.
On the map, the ship-builder and anywhere you can rotate a 3D model the cursor bugs out and is either way (way waaaaay) out of place or flips to a bad spot on release. So if I'm rotating an inventory item, when I release the rotation it *always* selects a random thing from the inventory menu (equipping, consuming or transferring the item to another container). It's maddening. Choosing a spot to land is complete guess-work. The ship-builder is essentially useless, cannot select anything on the right side of the screen.
This needs a proper patch. I don't mind playing with a slightly letter-boxed resolution if it means the game works correctly, but as there's no exclusive full-screen mode I can't even just select a lower resolution. It's desktop res and nothing else.
Also, big thanks to OP! And boo to Bethesda, this is some basic stuff to get wrong on a modern title :(
and why isn't in the game by default?
fWideAspectLimit should be your aspect ratio in the form of a single decimal number. I've put proper values depending on resolution/aspect ratio in the original post. This should fix ship builder and similar issues.
Putting fWideAspectLimit=50.0000 sure works most of the time, but I believe it confuses the game as it thinks you have a 500:10 aspect ratio monitor.
I've also added fixes for mouse acceleration and Y-X axis mouse sensitivity being out of sync.
Also, if you have the Microsoft Store or Gamepass version of the game and are reading this - you can follow this guide fully, everything works.
[Display]
fWideAspectLimit=3.5556
sSupportedResolutionsList=1280x720, 1366x768, 1440x900, 1600x900, 1680x1050, 1920x1200, 1920x1080, 2560x1080, 2560x1440, 2560x1600, 3440x1440, 3840x1600, 5120x1440, 5120x1600, 3840x2160, 5120×2160
I've tested this and no crashes here at all. You can try the vanilla option:
and then just insert your own resolution in the list.
If 5120x1440 is your native resolution and you don't have any issues running the game in Borderless Fullscreen (default), you should be fine with just:
But, for example, if you have a 5k monitor and want to run this game in an ultrawide resolution for the cinematic experience or some program/overlay is causing you issues in fullscreen, you can do this:
StarfieldCustom.ini
If you are still not seeing the resolution in the list, you may need to enable 'Super Resolution' in your AMD Radeon Software or Nvidia GeForce Experience - which allows you to run ANY resolution, even if the game thinks your monitor won't support it, which I assume is happening here.
Nonetheless, it is not necessary to see the resolution in the list as you can do the edit below to get the game to immediately launch in your desired resolution, without needing to touch anything in-game:
StarfieldPrefs.ini
After this, the game should immediately launch in your desired resolution and in Borderless Windowed, too, without needing to change anything in the in-game settings.