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That's fine for a project smaller in scope, like AC VI (which, as it turns out, has ultrawide support because you're already aiming at a niche market so might as well hit where the Venn diagrams meet), but this is a massive project employing many more people aimed at a much wider audience.
The Venn doesn't line up as neatly for those kinds of things. So that's why niche technology gets support in some cases, but not others.
I wouldn't call it a ultrawide a niche. it works perfectly fine on 21:9
However it looks like he is trying to play in 32:9 that is a niche for sure.
Paid $1200 for it 1.5 years ago, because I got a $1k Bonus from work that Christmas
I have no kids, or girlfriend or wife to get in my way, so that helps.
Space Engineers is almost 11 years old and will play at 32:9 resolution. As a matter of fact, most of my games that I have had for years will. I think it is just a AAA Developer cutting corners.
Not rich, but no family and a good paying job that I have fought for since I was 14 years old. I work hard to earn my money and I expect the companies I buy from to earn theirs too. Bethesda dropped the ball on this one.
Maybe you should spend less time playing TF2 and more time trying to get a job, so you don't have to play on a wal mart lap top. Hell, I worked and earned $200k in the time you've played TF2.