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"Tell me lies. Tell me sweet little lies."
This song fits perfectly for Starfield. How disappointing! False marketing as usual. Fortunately, I did not pre order this game. The godd4mn thing costs R$ 300,00 here. Imagine yourself paying US $ 300 for a single game STANDARD EDITION and realising it's not what you expected.
That being said, thanks so much for everyone who recorded their gameplays and shared with us the pros and cons.
Futhermore, they also said NMS at its launch day was way better than Starfield.
According to PC Gamer, its exploration it's too limited for a game which allegedly call itself as an "Open Universe" game.
https://www.pcgamer.com/starfields-planet-exploration-is-way-more-limited-than-i-expected-and-yes-there-are-boundaries/
Honestly, I've been doing some research about this game. Completely disappointed.
Dumb I.A, heavy bugs, bad optimization, blank expression from NPCs, even though they're speaking to you in a happy, angry or sad way.
Needless to say about its exploration...
I won't be playing this for sure!
its a space game, hence why you got the fast travel and only need a ship to get to parts you havent been to yet.
Since when is being able to land your freaking ship on a planet manually and fly through space in a SPACE EXPLORATION game considered a space sim?
I know this is going to make me sound like I'm shilling for the company but, when people are referring to the "lies" are they actually false statements and promises made?
Because, I'm looking at all of the pre-release and reveal media that's been trickled down to us over the last year and, I really, really don't see anything that they specifically lied about. Everything that Todd Howard has said would be in this game, is in the game. At the very least it was understandable with Fallout 76. It was unnecessary, broken at launch, and overhyped for what it actually was.
With Starfield, it wasn't Bethesda making it out to be a space sim, it seemed like it was actually gamers placing those expectations on it because it's a space exploration RPG.
Todd Howard told us it would have 1000 planets across many star systems. The vast majority of those planets would be procedurally generated. This fact is true in the game.
I have had maybe one or two character animation glitches in my entire playthrough where someone wouldn't be positioned correctly on a chair.
My only real criticism is that it's still using an evolution of the Creation Engine.
So, I want to ask, are they "lying" because the game isn't what you expected it to be, or are they lying because there's a whole lot of misrepresentation of what was talked about versus what's actually in the final product?
Yesterday I had to force myself to keep playing and not go and continue playing Police Contraband, which I started the other day
https://store.steampowered.com/app/756800/Contraband_Police/
Again today I've had to force myself to Starfield, and 4 times I have had to take a break and go and drive around in Forza Horizon instead
Its exploration is completely limited as far as I've seen. Each world has those boundaries and many of them is pretty empty.
edit oh and Crysis 3 released in 2013