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What fixed it for me was only using A class modules.
It seems that the game counts the classes from A (lowest) to C (highest).
I used a couple of B class modules which require a B class reactor seemingly.
Thanks for you answer, I'll test it, still it's weird that A is the lowest and C the highest !
See video, around 7:20 for this info.
https://www.youtube.com/watch?v=TgID8gMClGk&t=792s