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https://steamcommunity.com/sharedfiles/filedetails/?id=3030571484
Tried driver 23.8.1, same problem.
I expect it'll be a while before there's a solid body of workable knowledge on these and other issues with this game.
https://i.imgur.com/fVBaGZG.jpg
https://i.imgur.com/NQ2x01e.jpg
Video: https://youtu.be/LUNhY1yyu1I
GPU: RX 7900XT (v23.9.1)
CPU: i7-13700K
RAM: 32G
Holy molly. I've seen tighter grounds on PSX.
DDU cleans out old driver stuff that can mess up new installs. Whenever drivers misbehave, cleaning and reinstalling from scratch is a common way to fix it. I didn't mention this step when I talked about rolling back my drivers. Please try it if nothing else is working. But make sure you READ CAREFULLY as no one but you is responsible for your PC.
As you may know, if you reinstall drivers your game will build a shader cache on initial launch again. Just in case you don't expect to see that, it's normal. I think!
In the ini settings for render quality settings (low.ini, medium.ini etc in the starfield program folder) under [Terrain]there is the setting "fTerrainDisplacementErrorThreshold=1".
I changed 1 to 0.1 and now the gaps in the terrain mesh are rendered at a larger distance and are less noticeable.
For it to take effect you have to re-apply the quality setting in the display settings menu. Or you add it to StarfieldCustom.ini in documents\my games\starfield\
[Terrain]
bEnableStochasticTiling=1
bEnableStochasticTilingDominantPlane=0
bEnableTerrainPlanarMapping=1
fTerrainDisplacementErrorThreshold=0.1
There is another setting that also seems to affect the distance where the gaps show up: in Starfield.ini (in program folder) under [General] there is uExterior Cell Buffer=36. I think the number must be the square of a whole number (e.g. 7x7=49, 8x8=64) and increasing it increases the distance where the gaps show. Increasing it too much probably costs a lot of performance.
Thank you, i copied:
[Terrain]
bEnableStochasticTiling=1
bEnableStochasticTilingDominantPlane=0
bEnableTerrainPlanarMapping=1
fTerrainDisplacementErrorThreshold=0.1
into my StarfieldPrefs.ini found in Documents\my games\Starfield and it works as you say, gaps are now much less annoying as they are not as close, thanks again.
ZincNut on reddit for this i was lucky enough to stumble upon his post and it fixed the issues at hand hope this helps all