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These planets have literally close to nothing, even lackluster on the main hubs that are eye candy for a second, cause it seems out of place for us. Until you remind yourself thay they have been space travelling and settling entire goverments and cities for decades now.
Yet everything else that you visit have like 3 points of interest per landing.
Esp. when you consider how old TeS and Fallout are. With the experience and software as well as technology and loved mods they had.. Starfield feels like 10 steps back on everything. Its lackluster on every aspect.
(I have to admit that the social aspect went downhill with F4 though. But SF is literally a vanilla launch of Fallout 4 in space..)
There are no more than 3 POI in a landing that I have encountered so far.
There is nothing worth seeing between them. There is no point to look around, just walk in a straight line to the next POI that actually does show a building or anything
Everything between them is barren, and all you can do is find random resources/minerals between each POI.
You'll be lucky to even find (hostile) life on said venture from one point to the next, that randomly spawn off-screen.
I remember CP2077 got ♥♥♥♥ on for having things spawn in or despawn off-screen. Of course SF is gonna get a pass on it, isn't it?
Was it because you play with a keyboard/controller instead of moving your fat ass?
Or maybe it was when you took ten bullets , reloaded your save, took ten more, then decided to finally use your health packs instead of keeping them?
Nope, it was when you clicked on a destination in a futuristic spaceship and that it took you there without any other input...
Wait, aren't that pretty normal for a futuristic spaceship? Do you really think that you would stay behind your flying stick for days/weeks keeping your eyes on a target hundreds of millions of miles away? Or that you would simply point where you want to go and that your ship itself would take you there?
If you really want a space simulation, this is not the game for you, never has been advertised as such. Try Elite : Dangerous and go to beagle point (the farthest place away from earth in this galaxy) , it shouldn't take you more than a month IRL (oh, right, and there is nothing special to do there, and you have to come back the same way ;) )
This isn't a space simulator and what you expect for your "immersion" is based on childish dreams of "I'm a pilot/captain and I go wherever I want!"
Bethesda fanboy spotted
Really don't see how opening a door slowly would be any different then pushing against a door and taking 1.5 seconds to load. Same with getting out of your ship, would you rather the loading bay NOT be down every time and you just have to wait 5-20 seconds for it to lower instead of you know, just hopping out of the cockpit and going down thte ground level? I don't get how it is immersion breaking, but you do you?
What is the point of leaving the ship from the cockpit directly with a loading screen or leaving the cockpit, walk to the ladder and then also get the same loading screen?
They did not take anything that was praised in their prev. titles, but took all the things that were lackluster and a known conflict for having bad reviews on F4 when it launched instead.
Lack of social dialogue, it's literally the same as F4. Everyone complained about that back then.
No seamless entering of buildings, at all. Even F4 had buildings that were non-instanced.
Like, the past decade we advanced so much further with the technology regarding performance and game development. Yet SF feels like an outdated game by Bethesda's standard, even worse and lacking in creativity and features compared to their prev. titles that are over a decade ago, yet Starfield is the one that plays, feels and looks outdated in comparison.
SF pulls the exaxt same thing, WITH EVEN LESS NPCS/MOBS/OBJECTS. Immensily less.
The worst is that they actually advertised and told us that Starfield would have this! Seamless Space/planetary travel! But that just ended up being one big lie!
This game has the immersion of a potato. Everything is way too bright and oversaturated! Especially Space.
This is what critics have been saying about this game. You never feel any danger whatsoever! Space is supposed to be dangerous! Very dark and cold. You don't get that sense in this game at all.
In the year 2023 and this game doesn't support HDR is also a complete joke!