Starfield

Starfield

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GOJIRA 31 AGO 2023 a las 23:19
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Immersion breaking
Why is everything a damn loading screen. Going to a planet > Loading screen > Landing on the planet > Loading screen > The option to exit my chair and manually walk to the ladder to exit my ship > Loading screen > Direct option to exit the ship from the seat > Loading screen.

Every single building that isn't an open door > loading screen
Elevators for a different floor > loading screen
Entering public transport > loading screen

And with Loading screen, I mean seeing a black screen with a circle for a literal second, each time. -- Not like seeing a short scene or anything, which they could've done for the transport etc.

You're forced to navigate the menu's for everything man, far too frequently. I spent more time opening up the menu than actually exploring/fighting for longer than 5 minutes, because there's no key that instantly brings you to the inventory.

Why am I forced to use a fast travel if I want to go somewhere, unless I'm on foot on an explorable planet. There is no ''space exploration'' manually. It's planet(s) exploration and going from one to another requires you to click 2 options and see several black loading screens.

Why are there only a handful of ''points of interest'' on the planets whilst they're all looking barren the majority of the time.
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Mostrando 16-30 de 48 comentarios
GOJIRA 31 AGO 2023 a las 23:58 
Publicado originalmente por konstantynopolitaneczka:
you people wanted skyrim in space, now you have it
That doesn't make sense. Skyrim is dense with less immersion breaking moments, compared to this. Even talking about vanilla Skyrim.

These planets have literally close to nothing, even lackluster on the main hubs that are eye candy for a second, cause it seems out of place for us. Until you remind yourself thay they have been space travelling and settling entire goverments and cities for decades now.

Yet everything else that you visit have like 3 points of interest per landing.
where the skyrim in space because I dont see it, never played skyrim as a fast travel simulator. where the beautiful landscape? nah everything is bland and kinda flat
GOJIRA 1 SEP 2023 a las 0:04 
Publicado originalmente por JagerWulf66:
...I would have expected a lot more innovation from Bethesda, something beyond skyrim and fallout,

- All the NPC's feel like they were cut directly out of Fallout, especially the voices.
- The running and walking is terrible, you either walk slow or are jogging fast or flat out bolting, it feels like someone made budget cuts when it came to coding this.
- I don't need to add in the loading screens for everything, that's already covered in the posts above.
- it feels very Mass effect Andromeda, only with less colour.
- law and order is dumb as..., i accidentally pick up something off the counter in a shop and the cops were right behind me with in seconds,( like they teleport-ed) didn't even get to finish the conversation with the shop keeper, absolutely ridiculous.
- and whats with colour, is everyone colour blind at Bethesda, the whole game is pale and dull and lacking in colour, the same as Skyrim and Fallout.

They really could have taken this game to whole new level, but decided to played it safe and just reskinned and old cat and called it new, I feel disappointed in this game and i can only hope that the modding community will save it, I feel that Bethesda really needed to look around them and see what the gaming community was playing for space games and rpg's and defiantly should have paid more attention to there own modding fan base to see what innovations they have created for them selves and take a page out of there books.
The dense amount of world building, lore, script, social interactions, random events/encounters, exploration and immersion in their prev. titles are miles better than this.

Esp. when you consider how old TeS and Fallout are. With the experience and software as well as technology and loved mods they had.. Starfield feels like 10 steps back on everything. Its lackluster on every aspect.

(I have to admit that the social aspect went downhill with F4 though. But SF is literally a vanilla launch of Fallout 4 in space..)
GOJIRA 1 SEP 2023 a las 0:11 
Besides that, exploring bland planets.. It takes 5-10 minutes of walking to one point of interest to the next.

There are no more than 3 POI in a landing that I have encountered so far.

There is nothing worth seeing between them. There is no point to look around, just walk in a straight line to the next POI that actually does show a building or anything

Everything between them is barren, and all you can do is find random resources/minerals between each POI.

You'll be lucky to even find (hostile) life on said venture from one point to the next, that randomly spawn off-screen.

I remember CP2077 got ♥♥♥♥ on for having things spawn in or despawn off-screen. Of course SF is gonna get a pass on it, isn't it?
MagicHp 1 SEP 2023 a las 0:28 
"Muh my immersion is breaking because cutscene!"

Was it because you play with a keyboard/controller instead of moving your fat ass?

Or maybe it was when you took ten bullets , reloaded your save, took ten more, then decided to finally use your health packs instead of keeping them?

Nope, it was when you clicked on a destination in a futuristic spaceship and that it took you there without any other input...
Wait, aren't that pretty normal for a futuristic spaceship? Do you really think that you would stay behind your flying stick for days/weeks keeping your eyes on a target hundreds of millions of miles away? Or that you would simply point where you want to go and that your ship itself would take you there?

If you really want a space simulation, this is not the game for you, never has been advertised as such. Try Elite : Dangerous and go to beagle point (the farthest place away from earth in this galaxy) , it shouldn't take you more than a month IRL (oh, right, and there is nothing special to do there, and you have to come back the same way ;) )

This isn't a space simulator and what you expect for your "immersion" is based on childish dreams of "I'm a pilot/captain and I go wherever I want!"
CadaveR 1 SEP 2023 a las 0:28 
Welcome to the creation engine, since 2006.

Publicado originalmente por MagicHp:
"Muh my immersion is breaking because cutscene!"

Was it because you play with a keyboard/controller instead of moving your fat ass?

Or maybe it was when you took ten bullets , reloaded your save, took ten more, then decided to finally use your health packs instead of keeping them?

Nope, it was when you clicked on a destination in a futuristic spaceship and that it took you there without any other input...
Wait, aren't that pretty normal for a futuristic spaceship? Do you really think that you would stay behind your flying stick for days/weeks keeping your eyes on a target hundreds of millions of miles away? Or that you would simply point where you want to go and that your ship itself would take you there?

If you really want a space simulation, this is not the game for you, never has been advertised as such. Try Elite : Dangerous and go to beagle point (the farthest place away from earth in this galaxy) , it shouldn't take you more than a month IRL (oh, right, and there is nothing special to do there, and you have to come back the same way ;) )

This isn't a space simulator and what you expect for your "immersion" is based on childish dreams of "I'm a pilot/captain and I go wherever I want!"

Bethesda fanboy spotted
Última edición por CadaveR; 1 SEP 2023 a las 0:29
MaxPrimal 1 SEP 2023 a las 0:30 
Haven't experienced any of this.
Kashra Fall 1 SEP 2023 a las 0:31 
Publicado originalmente por Xevro:
Why is everything a damn loading screen. Going to a planet > Loading screen > Landing on the planet > Loading screen > The option to exit my chair and manually walk to the ladder to exit my ship > Loading screen > Direct option to exit the ship from the seat > Loading screen.

Every single building that isn't an open door > loading screen
Elevators for a different floor > loading screen
Entering public transport > loading screen

And with Loading screen, I mean seeing a black screen with a circle for a literal second, each time. -- Not like seeing a short scene or anything, which they could've done for the transport etc.

You're forced to navigate the menu's for everything man, far too frequently. I spent more time opening up the menu than actually exploring/fighting for longer than 5 minutes, because there's no key that instantly brings you to the inventory.

Why am I forced to use a fast travel if I want to go somewhere, unless I'm on foot on an explorable planet. There is no ''space exploration'' manually. It's planet(s) exploration and going from one to another requires you to click 2 options and see several black loading screens.

Why are there only a handful of ''points of interest'' on the planets whilst they're all looking barren the majority of the time.

Really don't see how opening a door slowly would be any different then pushing against a door and taking 1.5 seconds to load. Same with getting out of your ship, would you rather the loading bay NOT be down every time and you just have to wait 5-20 seconds for it to lower instead of you know, just hopping out of the cockpit and going down thte ground level? I don't get how it is immersion breaking, but you do you?
GOJIRA 1 SEP 2023 a las 0:56 
Publicado originalmente por Kashra Fall:
Publicado originalmente por Xevro:
Why is everything a damn loading screen. Going to a planet > Loading screen > Landing on the planet > Loading screen > The option to exit my chair and manually walk to the ladder to exit my ship > Loading screen > Direct option to exit the ship from the seat > Loading screen.

Every single building that isn't an open door > loading screen
Elevators for a different floor > loading screen
Entering public transport > loading screen

And with Loading screen, I mean seeing a black screen with a circle for a literal second, each time. -- Not like seeing a short scene or anything, which they could've done for the transport etc.

You're forced to navigate the menu's for everything man, far too frequently. I spent more time opening up the menu than actually exploring/fighting for longer than 5 minutes, because there's no key that instantly brings you to the inventory.

Why am I forced to use a fast travel if I want to go somewhere, unless I'm on foot on an explorable planet. There is no ''space exploration'' manually. It's planet(s) exploration and going from one to another requires you to click 2 options and see several black loading screens.

Why are there only a handful of ''points of interest'' on the planets whilst they're all looking barren the majority of the time.

Really don't see how opening a door slowly would be any different then pushing against a door and taking 1.5 seconds to load. Same with getting out of your ship, would you rather the loading bay NOT be down every time and you just have to wait 5-20 seconds for it to lower instead of you know, just hopping out of the cockpit and going down thte ground level? I don't get how it is immersion breaking, but you do you?
Why would u open a door slowly? There are plenty of games, even mods that made buildings non-instance and seamlessly opened the doors to see interiors. We're in 2023, even Fallout 4 had non-instanced buildings/towns.

What is the point of leaving the ship from the cockpit directly with a loading screen or leaving the cockpit, walk to the ladder and then also get the same loading screen?
Dedut 1 SEP 2023 a las 1:02 
guess we all fall for the hype then
GOJIRA 1 SEP 2023 a las 1:03 
Publicado originalmente por MagicHp:
"Muh my immersion is breaking because cutscene!"

Was it because you play with a keyboard/controller instead of moving your fat ass?

Or maybe it was when you took ten bullets , reloaded your save, took ten more, then decided to finally use your health packs instead of keeping them?

Nope, it was when you clicked on a destination in a futuristic spaceship and that it took you there without any other input...
Wait, aren't that pretty normal for a futuristic spaceship? Do you really think that you would stay behind your flying stick for days/weeks keeping your eyes on a target hundreds of millions of miles away? Or that you would simply point where you want to go and that your ship itself would take you there?

If you really want a space simulation, this is not the game for you, never has been advertised as such. Try Elite : Dangerous and go to beagle point (the farthest place away from earth in this galaxy) , it shouldn't take you more than a month IRL (oh, right, and there is nothing special to do there, and you have to come back the same way ;) )

This isn't a space simulator and what you expect for your "immersion" is based on childish dreams of "I'm a pilot/captain and I go wherever I want!"
Can't tell if you're projecting or being sarcastic, nor can I tell what the point is that you are trying to make with those examples (if you are even trying to make a point.) Bethesda's latest developed title from them was almost a decade ago and SF literally is 10 steps back on most features and experiences than F4 had.

They did not take anything that was praised in their prev. titles, but took all the things that were lackluster and a known conflict for having bad reviews on F4 when it launched instead.

Lack of social dialogue, it's literally the same as F4. Everyone complained about that back then.

No seamless entering of buildings, at all. Even F4 had buildings that were non-instanced.

Like, the past decade we advanced so much further with the technology regarding performance and game development. Yet SF feels like an outdated game by Bethesda's standard, even worse and lacking in creativity and features compared to their prev. titles that are over a decade ago, yet Starfield is the one that plays, feels and looks outdated in comparison.
GOJIRA 1 SEP 2023 a las 1:06 
Besides that, one of the (many) issues Cyberpunk 2077 got ♥♥♥♥ on was how lackluster the AI was and how people and vehicles despawned/respawned offscreen.

SF pulls the exaxt same thing, WITH EVEN LESS NPCS/MOBS/OBJECTS. Immensily less.
MechaDeka 1 SEP 2023 a las 1:15 
Publicado originalmente por Miyu:
People when they realise that most of space is actually boring landscapes. What a shocker.
This isn't NMS where if you've seen 4 planets, you've seen them all.
Maybe Todd should have thought about that before putting a thousand planets in his game.
Jeronan 1 SEP 2023 a las 1:20 
Publicado originalmente por Vahalyx:
I LOVED the space mechanics of NMS. Almost no loading screens, and you could launch into a planet, land, relaunch, and exit the planet back into space with almost no loading in between.

The worst is that they actually advertised and told us that Starfield would have this! Seamless Space/planetary travel! But that just ended up being one big lie!

This game has the immersion of a potato. Everything is way too bright and oversaturated! Especially Space.
This is what critics have been saying about this game. You never feel any danger whatsoever! Space is supposed to be dangerous! Very dark and cold. You don't get that sense in this game at all.

In the year 2023 and this game doesn't support HDR is also a complete joke!
Miyu 1 SEP 2023 a las 2:02 
Publicado originalmente por Jeronan:
Publicado originalmente por Vahalyx:
I LOVED the space mechanics of NMS. Almost no loading screens, and you could launch into a planet, land, relaunch, and exit the planet back into space with almost no loading in between.

The worst is that they actually advertised and told us that Starfield would have this! Seamless Space/planetary travel! But that just ended up being one big lie!

This game has the immersion of a potato. Everything is way too bright and oversaturated! Especially Space.
This is what critics have been saying about this game. You never feel any danger whatsoever! Space is supposed to be dangerous! Very dark and cold. You don't get that sense in this game at all.

In the year 2023 and this game doesn't support HDR is also a complete joke!
i don't think they ever specified about it being seamless. They were just vague enough about it.
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Publicado el: 31 AGO 2023 a las 23:19
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