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No it doesn't. You can't even fly between quantum points. You HAVE to go on rails to those points to get from point A to point B. Unlike Elite Dangerous where you can literally FLY ANYWHERE without jumping. Sure, it'll take you months, years, even, but you CAN FLY.
Playing since 2.5 and haven't learned a damn thing.
Starfield cannot be compared to Star Citizen. Two completely different games.
I'm still not sure if you're being serious. You can stop quantum traveling at anytime, and you can forcefully be pulled out of it. Quantum traveling isn't just a straight shot from point A to B, there is open space that you can fly through between those points. Also, I haven't played Elite Dangerous but Star Citizen works the exact same way. You don't have to quantum travel, but flying manually will take more time than it's worth. You can even see this during missions. You can choose to fly to some locations manually or warp to the objective.
yeah who knows, maybe they'll release a story based expansion at some point breathing some life to the void. I don't need landable earth like worlds or ship internals where you can walk around the inside of your ship--unnecessary.
Then again, Frontier has their own plans for Elite, which probably doesn't have anything to do with turning elite into what it could be. I agree with the potential tho, but I have 2000 hours in elite, there are def things to do in this game.
oh yeah space is huge once you quantum jump to wherever you're at and then choose to fly. But don't act like the whole world is just open without loading screens because that's all quantum jumping is is loading screens before the next place. I don't know why you're defending it so hard, every other point I made is valid except this teeny tiny little flaw that you can't sleep unless you iron out. Which it won't be because you said it yourself, you can teleport everywhere. So...
I mean, for one, I'm not defending anything, I'm stating facts that you can see by just playing the game lol. Two, I didn't touch on your other points from your post I originally replied to because they weren't wrong. Those aren't issues with the game though, they're design choices, and not liking that is fine. Three, quantum traveling isn't a loading screen, you're still fully active in the moment. I don't know what games you've been playing, but in Baldur's Gate 3 for example, when I'm in a loading screen I have no control over anything, meanwhile in Star Citizen I can get up out of the pilot seat and do other things in my ship, or I can mess around and optimize the different ship parts if I'm in a single seater with no ship interior. Lastly, you're right, there are parts of the world that isn't open and that's solely in cities. Cities have or had restricted flight zones. Other than that, everything else IS open. Maybe what you're trying to argue is that some of the openess is empty? If that's the case then you're right, but if you're trying to say any part of space/atmosphere flight outside of cities is restricted you're wrong.
Me correcting you won't make me lose any sleep, and I'm not sure why you're getting so worked up. Nothing I said was meant to offend, I thought this was a casual conversation lol.
Because your "other points" are no more valid, than your "railed quantum jump" theory. You clearly didn't explore the game enough before making judgments.