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Dynamic Resoultion , Render Resolution Scale, Graphics preset, Shadow Quality, Indirect Lighting, Reflections, Particle Quality, Volumetric Lighting, Crowd density, Motion Blur, GTAO Quality, Grass Quality, Contact Shadows, V Sync, Upscaling, Sharpening, Enable VRS amd Film Grain Intensity.
Care to give any recommendations?
Motion blur off for sure i know that.
The main goal of this technique is to match ground truth ambient occlusion , while being fast enough to be included in highly-demanding applications such as modern console games.
Yeah Flippy i will turn off motion blur too i hate that effect.
Personally things like motion blur and film gain are an always off option for me, dynamic resolution is never enabled as i only game at 2k resolution and I always cap my fps at 60 (as I stream and twitch does not go higher then 60fps) so this frees up graphical resources to increase everything else to levels that I want (Generally as high as it goes). If you find your frame rate not to your liking then start by lowering shadows, density and reflections as they tend to be the biggest hogs.
I always turn off film grain, motion blur and depth of the field in any game.