Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
No issues with AMD here and I have used NVIDIA for 20 years.
(I know this is trolling but some will take it serious).
I have also used nvidia for 10 years before switching to AMD and I like their cards better, I don't need RT, but when implemented correctly it works great on AMD cards without too much of a drop in FPS.
You do realize RT is already in the game, and the XBOX is AMD hardware right? ..lol
https://www.gamesradar.com/starfields-lighting-will-adapt-to-the-planet-youre-on/
Not on consoles, but on PC with my 7900XTX it CAN do that, I can run Cyberpunk 2077 with RT overdrive and still get 45FPS. Thats full RT. if they add FSR3 to that with the frame generation like Nvidia that FPS will be much much higher.
There's a damn good reason why Raytracing is a gimmick, not a feature in most current-day games.