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回報翻譯問題
there has been a few to the best of my knowledge.....
First Person Camera - See Your Body - 100k DLs - (last updated in 2017) - by yoraphcool
https://mods.bethesda.net/en/fallout4/mod-detail/4036393
True First person Camera - 32k DLs - (last updated in 2021) - by Valentina22
https://www.nexusmods.com/fallout4/mods/56590
Almost Realistic Immersive First-Person View Camera - 12k DLs (last updated in 2023) by RosyPlay
https://www.nexusmods.com/fallout4/mods/71170
the thing is that Fallout 4/76s 3rd person animations are different from Skyrim and older titles.... this is because when you walk backwards in fallout 3/NV and skyrim you start back pedaling or jogging backwards... but in fallout 4/76 you do a 180 and start running towards the camera. so making a immersive 1st person mod for fallout 4 is much more difficult than just sticking the third person camera in your head which would work for previous titles.... imo the 180 ♥♥♥♥ is unnecessary. And you cant even walk backwards without aiming a gun so you can do less with the new animation system added to fallout 4/76 than you can in Skyrim and older titles. i think they should get rid of this system or fix the 1st person body animations like modders have. Bethesda just keeps on sweeping it under the rug.
I plan on using both.
oh for sure... lowered weapons made specifically FO4 waay better because in that game putting away your gun just makes it disappear into thin air, at least in skyrim your weapon appears on your body/back.... hopefully they brought that feature back completely (because in the starfield direct i didnt see any hip holstered pistols, but i did see backpack mounted rifles so maybe?) and hopefully they added a new lowered weapon animation.
as for the FO4 immersive 1st person mod... the FO4's 3rd person animation is different from older titles.... in Skyrim and older games, pressing the "S" key will just make you back pedal towards the camera... but in FO4 pressing the "S" key will make you do a 180 and run towards the camera. in my opinion this is an unnecessary mechanic (that restricts movements because you can no longer back pedal without aiming in FO4) and is largely the reason that the FO4 immersive camera mods were harder to develop and were used less.
Funny how there hasn't been anyone playing the game who is actually sharing this concern.
this ♥♥♥♥ aged like milk. so much for custom fovs with the console commands "fov 100" and "fov 100 100" dont work for Starfield. i think it was the "it just works" you said... you jinxed it like todd jinxed F76
This entire thread filled with fanboys and shills aged like milk. It's the same problems we had 12 years ago... Except, now there is no excuse.
I think its very telling that ign rated this game a 7/10 or pretty much a "C" if it was a grade. this game, in my own opinion, is not satisfying the fans who are still waiting for a ES6 or fallout 5 release for longer than a decade. just like fallout 76 didn't satisfy anyone for longer than 5 seconds... ive personally lost a lot of faith in future Bethesda titles from this release... and notably for more reasons than just not having a body/shadow.