Starfield

Starfield

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karmazyn1 Aug 16, 2023 @ 11:16am
Ultrawide friendly?
I vote with my wallet. However I am sure that masters of coding Bethesda will support this resolution in their game of tomorrow.
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Showing 1-15 of 42 comments
patrick68794 Aug 16, 2023 @ 11:17am 
Why wouldn't they? Fallout 76 has ultrawide support
Mav1122 Aug 16, 2023 @ 11:18am 
A good question, that i haven't thought of funny enough until now, since i have a UW screen myself. But i asume and hope they will
Bordric Aug 16, 2023 @ 11:18am 
No idea why it would not have.
Mav1122 Aug 16, 2023 @ 11:19am 
Some new(er) games don't, Elden ring is a prime example
herbstwerk Aug 16, 2023 @ 11:29am 
I'm fine as long as it at least properly letterboxes. Black and not some pattern like in Like a Dragon Ishin!... 60 hours of that. :meatytears: Even if QD-OLED supposedly doesn't burn in as easy, still made me feel uneasy seeing a static image on 1:3 or my screen for that long.
Dagtag Aug 16, 2023 @ 11:30am 
Originally posted by Mav1122:
Some new(er) games don't, Elden ring is a prime example
Elden ring isn’t a prime example as it isn’t a singleplayer game
Mav1122 Aug 16, 2023 @ 11:32am 
Originally posted by herbstwerk:
I'm fine as long as it at least properly letterboxes. Black and not some pattern like in Like a Dragon Ishin!... 60 hours of that. :meatytears: Even if QD-OLED supposedly doesn't burn in as easy, still made me feel uneasy seeing a static image on 1:3 or my screen for that long.
Even though i like all of the Yakuza (now like a dragon) series, i've played them all. Those patterns in Ishin, i totally agree it was horrible and somewhat distracting.
patrick68794 Aug 16, 2023 @ 11:34am 
Originally posted by Dagtag:
Originally posted by Mav1122:
Some new(er) games don't, Elden ring is a prime example
Elden ring isn’t a prime example as it isn’t a singleplayer game
That isn't why Elden Ring isn't a good example to use. Plenty of multiplayer games have ultrawide support including a lot of actual competitive games like Call of Duty and Battlefield. Even BGS's one multiplayer game has ultrawide support.

Elden Ring is a poor example because From are incompetent from a technical standpoint.
Last edited by patrick68794; Aug 16, 2023 @ 11:35am
Mav1122 Aug 16, 2023 @ 11:36am 
Originally posted by Dagtag:
Originally posted by Mav1122:
Some new(er) games don't, Elden ring is a prime example
Elden ring isn’t a prime example as it isn’t a singleplayer game
Singleplayer or not. Does it support UW? Nope it doesn't
Dagtag Aug 16, 2023 @ 11:37am 
Originally posted by patrick68794:
Originally posted by Dagtag:
Elden ring isn’t a prime example as it isn’t a singleplayer game
That isn't why Elden Ring isn't a good example to use. Plenty of multiplayer games have ultrawide support including a lot of actual competitive games like Call of Duty and Battlefield.
Uhm no… you are comparing shooters where your aim is the most important factor to a game where you need to pay attention to your surroundings…

Ultrawide gives far more of an advantage in a game like elden ring than it does in a shooter…

Elden Ring is a poor example because From are incompetent from a technical standpoint.
HAHAHHAHAHHAHAHHAHA. Oh, wait, this isn’t a joke?

Yeah no… so, they are incompetent? Right? Then how is it they have full ultrawide support, and disabled it by putting blackbars over the remaining screen to bring it back to 16:9 ratio?

They actually do have the implementation, how is that “incompetence”.

They made a conscious decision not to include it
Last edited by Dagtag; Aug 16, 2023 @ 11:38am
patrick68794 Aug 16, 2023 @ 11:39am 
Originally posted by Dagtag:
Originally posted by patrick68794:
That isn't why Elden Ring isn't a good example to use. Plenty of multiplayer games have ultrawide support including a lot of actual competitive games like Call of Duty and Battlefield.
Uhm no… you are comparing shooters where your aim is the most important factor to a game where you need to pay attention to your surroundings…

Ultrawide gives far more of an advantage in a game like elden ring than it does in a shooter…

Elden Ring is a poor example because From are incompetent from a technical standpoint.
HAHAHHAHAHHAHAHHAHA. Oh, wait, this isn’t a joke?

Yeah no… so, they are incompetent? Right? Then how is it they have full ultrawide support, and disabled it by putting blackbars over the remaining screen to bring it back to 16:9 ratio?

They actually do have the implementation, how is that “incompetence”.

They made a conscious decision not to include it
That's a lot of words to say you don't know what you're talking about little fella
Dagtag Aug 16, 2023 @ 11:39am 
Originally posted by Mav1122:
Originally posted by Dagtag:
Elden ring isn’t a prime example as it isn’t a singleplayer game
Singleplayer or not. Does it support UW? Nope it doesn't
But thats not the point. The point is you shouldn’t use a multiplayer game, which had ultrawide removed consciously(likely for pvp for balancing reasons), to claim this could be why a singleplayer game won’t have it.

Which is why its not a prime example
Dagtag Aug 16, 2023 @ 11:40am 
Originally posted by patrick68794:
Originally posted by Dagtag:
Uhm no… you are comparing shooters where your aim is the most important factor to a game where you need to pay attention to your surroundings…

Ultrawide gives far more of an advantage in a game like elden ring than it does in a shooter…


HAHAHHAHAHHAHAHHAHA. Oh, wait, this isn’t a joke?

Yeah no… so, they are incompetent? Right? Then how is it they have full ultrawide support, and disabled it by putting blackbars over the remaining screen to bring it back to 16:9 ratio?

They actually do have the implementation, how is that “incompetence”.

They made a conscious decision not to include it
That's a lot of words to say you don't know what you're talking about little fella
I don’t know what i am talking about huh? Is that so?

Answer me this: did elden ring have ultrawide implementation, yes or no?

And I don’t mean support, but the actual technical aspect?
Last edited by Dagtag; Aug 16, 2023 @ 11:50am
Mav1122 Aug 16, 2023 @ 11:43am 
Originally posted by Dagtag:
Originally posted by Mav1122:
Singleplayer or not. Does it support UW? Nope it doesn't
But thats not the point. The point is you shouldn’t use a multiplayer game, which had ultrawide removed consciously(likely for pvp for balancing reasons), to claim this could be why a singleplayer game won’t have it.

Which is why its not a prime example
Ok then, Like a dragon Ishin will take its place instead as an example
Dagtag Aug 16, 2023 @ 11:45am 
Originally posted by Mav1122:
Originally posted by Dagtag:
But thats not the point. The point is you shouldn’t use a multiplayer game, which had ultrawide removed consciously(likely for pvp for balancing reasons), to claim this could be why a singleplayer game won’t have it.

Which is why its not a prime example
Ok then, Like a dragon Ishin will take its place instead as an example
Id say it is closer to a prime example but still not quite there since its a port right? Or am i mistaken?

Don’t get me wrong, i get what you mean, i just wanted to clarify that ultrawide usually has a reason not to be included.
Last edited by Dagtag; Aug 16, 2023 @ 11:46am
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Date Posted: Aug 16, 2023 @ 11:16am
Posts: 42