Starfield

Starfield

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Dragontoast Jun 27, 2023 @ 2:09pm
Why AMD is the partner and not NVIDIA or Intel.
Consoles use AMD for GPU and CPU.
FSR2(AMD) supports NVIDIA GPUs and Intel GPUs.

There are more PC gamers than console obviously but Intel is the majority with 71% of the market while NVIDIA(17%) only has 5% more of the market than AMD(12%).
AMD partnership has more value than any of the others, both to Bethesda and to Consumers.

Edit: Also FSR3 is slated for 2023, so Starfield may be the first title to use FSR3. Zenimax previously got to premier FSR2 with Deathloop so it isn't a big stretch that it would happen.
Last edited by Dragontoast; Jun 27, 2023 @ 5:12pm
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Showing 1-15 of 64 comments
BEEP! Jun 27, 2023 @ 2:11pm 
Because AMD offered a better deal and the others didn't it's that simple it's marketing 101 a very common thing.
Last edited by BEEP!; Jun 27, 2023 @ 2:13pm
breadman Jun 27, 2023 @ 2:11pm 
cause amd paid the most cash

they can't compete so they bribe instead
Dragontoast Jun 27, 2023 @ 2:17pm 
Love that the first 2 comments are immediately pretending that a developer would have 0 reason to seek out directly working with AMD.
IT HAD TO BE MONEY!
Couldn't have been that Bethesda wanted to optimize Starfield to work for consoles and support upscaling for as many users as possible.
THE BIGGEST WALLET ALWAYS WINS, IT HAD TO BE MONEY!
breadman Jun 27, 2023 @ 2:24pm 
Originally posted by Dragontoast:
Love that the first 2 comments are immediately pretending that a developer would have 0 reason to seek out directly working with AMD.
IT HAD TO BE MONEY!
Couldn't have been that Bethesda wanted to optimize Starfield to work for consoles and support upscaling for as many users as possible.
THE BIGGEST WALLET ALWAYS WINS, IT HAD TO BE MONEY!
dlss is open source and free

the only reason it wouldn't have it is if amd stipulated against it in the contract

if they wanted to "optimize it for everybody", it would have both as it that would benefit "everybody"

use your head
Last edited by breadman; Jun 27, 2023 @ 2:25pm
Originally posted by Dragontoast:
Consoles use AMD for GPU and CPU.
FSR2(AMD) supports NVIDIA GPUs and Intel GPUs.

There are more PC gamers than console obviously but Intel is the majority with 71% of the market while NVIDIA(17%) only has 5% more of the market than AMD(12%).
AMD partnership has more value than any of the others, both to Bethesda and to Consumers.
AMD can not compete with Nvidia GPU hardware so spend millions to cripple a game for Nvidia users. Just look at the pile of crap Callisto Poopoocall turned out to be. Horrible looking thing with low frame rates on top end kit.
BEEP! Jun 27, 2023 @ 2:32pm 
Originally posted by ℬℓα⊂₭ ℙℜ¡ℵ₠:
Originally posted by Dragontoast:
Consoles use AMD for GPU and CPU.
FSR2(AMD) supports NVIDIA GPUs and Intel GPUs.

There are more PC gamers than console obviously but Intel is the majority with 71% of the market while NVIDIA(17%) only has 5% more of the market than AMD(12%).
AMD partnership has more value than any of the others, both to Bethesda and to Consumers.
AMD can not compete with Nvidia GPU hardware so spend millions to cripple a game for Nvidia users. Just look at the pile of crap Callisto Poopoocall turned out to be. Horrible looking thing with low frame rates on top end kit.
Bad Devs are to blame for that AMD doesn't make the game.
breadman Jun 27, 2023 @ 2:33pm 
Originally posted by Anonymous:
Bad Devs are to blame for that AMD doesn't make the game.
what

devs don't decide who to partner with, the publisher does
Last edited by breadman; Jun 27, 2023 @ 2:33pm
BEEP! Jun 27, 2023 @ 2:36pm 
Originally posted by breadman:
Originally posted by Anonymous:
Bad Devs are to blame for that AMD doesn't make the game.
what

devs don't decide who to partner with, the publisher does
Never said anything like that AMD doesn't have anything to do with the gane being bad to begin with that's my point even if Nvidia was partnered it would still be a bad game.
g0rml3ss Jun 27, 2023 @ 2:37pm 
Originally posted by breadman:
Originally posted by Anonymous:
Bad Devs are to blame for that AMD doesn't make the game.
what

devs don't decide who to partner with, the publisher does
He's stating that AMD had nothing to do with the games construction. That would be down to the Development team, AMD don't write games as far as we are aware.
andrei haiducul Jun 27, 2023 @ 2:38pm 
Originally posted by breadman:
dlss is open source and free

the only reason it wouldn't have it is if amd stipulated against it in the contract

You have it backwards. DLSS is closed-source and nvidia-exclusive. FSR is open-source and can be used with any platform.
Dragontoast Jun 27, 2023 @ 2:38pm 
Originally posted by ℬℓα⊂₭ ℙℜ¡ℵ₠:
AMD can not compete with Nvidia GPU hardware so spend millions to cripple a game for Nvidia users. Just look at the pile of crap Callisto Poopoocall turned out to be. Horrible looking thing with low frame rates on top end kit.
The extreme outlier Callisto Protocol?
The one that tried to support UE5 features in UE4?
The one that used Denuvo for PC that crippled CPU performance?
The one that performed better on Consoles?
That Callisto Protocol?

What a bad take.
Last edited by Dragontoast; Jun 27, 2023 @ 2:44pm
breadman Jun 27, 2023 @ 2:40pm 
Originally posted by Dragontoast:
The one that switched to Unreal Engine 5 just less than 8 months before release?
callisto never switched to ue5, it was always on ue4 and still is
Originally posted by andrei haiducul:
You have it backwards. DLSS is closed-source and nvidia-exclusive. FSR is open-source and can be used with any platform.
uh no, dlss is open source

look it up
Last edited by breadman; Jun 27, 2023 @ 2:42pm
Haziza Jun 27, 2023 @ 2:40pm 
Due to the crappy consoles. AMD makes the chips for both Xbox and PS5. And because AMD hates gamers!
Last edited by Haziza; Jun 27, 2023 @ 2:47pm
Dragontoast Jun 27, 2023 @ 2:43pm 
Originally posted by breadman:
callisto never switched to ue5, it was always on ue4 and still is
my bad, backported features from UE5 to UE4 in a custom version that exclusively exists for Callisto.
BEEP! Jun 27, 2023 @ 2:43pm 
Originally posted by breadman:
Originally posted by Dragontoast:
The one that switched to Unreal Engine 5 just less than 8 months before release?
callisto never switched to ue5, it was always on ue4 and still is
Originally posted by andrei haiducul:
You have it backwards. DLSS is closed-source and nvidia-exclusive. FSR is open-source and can be used with any platform.
uh no, dlss is open source
One Google search proves otherwise that DLSS is not open source that's FSR it is open source.
Last edited by BEEP!; Jun 27, 2023 @ 2:44pm
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Date Posted: Jun 27, 2023 @ 2:09pm
Posts: 64