Starfield

Starfield

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FKA Jul 8, 2023 @ 7:26am
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Stop using DLSS and other upscaling technology
DLSS, FSR, and upscaling technology in general is trash technology. I still have no idea how the hell Nvidia and AMD managed to convince so many people who play their games on PC that DLSS and FSR are worth turning on. Dude, if you can't run the latest games without this trash technology turned on, then it's time for you to upgrade your PC. It's ridiculous that PC gamers have come to accept serious visual downgrades like artifacting and ghosting to make their games run slightly better.

Nvidia must absolutely love the fact this garbage technology is being pushed so hard, even by the community, to the point where it became a selling point for their products. Nvidia are actually geniuses. They managed to put FOMO on a garbage feature for their products. "You don't buy an Nvidia video card? You're missing on the great trash that is DLSS". It's hilarious just how many people, especially people who are willing to spend hundreds of dollars on video cards, are deciding their purchase mostly on whether or not a video card has DLSS.

To this very day, I have not seen a single game where DLSS and especially FSR (that is even worse than DLSS) is worth turning on. On COD, the ghosting is hilariously bad with DLSS and the quality is ♥♥♥♥ with FSR on every preset. Even on the flagship games that are constantly used with these technologies, it's noticeably worse and it is NOT worth turning on.

STOP accepting and normalizing ♥♥♥♥♥♥♥ visual fidelity. YOU'RE. ON. THE. PC. PLATFORM. You came here, because one of the reasons was superior visual quality compared to the alternatives like the PS and Xbox. If you're not getting the desired performance from your PC, either save up for an upgrade or before you upgrade, save up more money to get a higher tier video card.
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Showing 106-120 of 185 comments
Apoloyn Oct 20, 2023 @ 12:07pm 
@ Blonde

Kid, you honestly make me laugh.
PhantomSoul Oct 21, 2023 @ 1:41am 
I'd rather turn it on, enjoy the game with nice fps and no noticeable visual difference, than being elitist and playing unoptimised games with crap fps but "bEaUtiFUUllLl!"
Hobo Misanthropus Oct 21, 2023 @ 1:56am 
Originally posted by PhantomSoul:
I'd rather turn it on, enjoy the game with nice fps and no noticeable visual difference, than being elitist and playing unoptimised games with crap fps but "bEaUtiFUUllLl!"

Upscaling is fine if done right, what is not right is DLSS 3's fake frame insertion. This is going to make devs very lazy about the actual performance of their games, and unless you are already at 100+ FPS it makes games feel absolutely awful and laggy, even if they look smooth. It's like that soap opera interpolation effect.
franzmauser Oct 21, 2023 @ 2:08am 
Originally posted by ?:
So are you farming jester trophies or just flaunting that you don't understand how computers work?
Sadly, but you boy are complete ignorant how computer's work. All downscaling tech's are cancer. GPU producer's practically are standing still with pure RT performance, but they happily multiply, useless for gaming perspective, ai self learning units who are unable to replace ray tracing. So stop posting your stupidity and learn about physics, microprocessor's architecture and rt technology.
Last edited by franzmauser; Oct 21, 2023 @ 2:10am
RunningBare Oct 21, 2023 @ 2:39am 
Wish I had your kind of cash for an all singing all dancing dragster gaming rig.

The stink of privilege is strong.
Witski Oct 21, 2023 @ 2:42am 
Originally posted by RunningBare:
Wish I had your kind of cash for an all singing all dancing dragster gaming rig.

The stink of privilege is strong.
Hey but for using the "decent" upscaler you need to trow cash at good cards that doesn't need upscaling to begin with.
Rodrigo Oct 21, 2023 @ 2:43am 
Lol op is special.
H8M4Ch1N3 Oct 22, 2023 @ 2:07pm 
Originally posted by Blonde:
Originally posted by herbstwerk:

Cyberpunk 2077. Path Tracing.

~30fps without, 60fps with DLSS at quality settings at 3440*1440.

As much as I do prefer no upscaling, 30fps is far from optimal. And that with a system where throwing more money at the problem wouldn't do much. (specs in profile if you care)
If you're okay with the visual tradeoffs, that's completely fine, but I'm not. I couldn't accept making a game look great with path tracing, but then at the same time also introducing worse aspects visually. This makes no sense to me. I would just wait until the technology is ready. The 4090 being crushed while having path tracing on and basically needing DLSS to be turned on to get acceptable performance, shows me that the technology is not there yet. It's like trying to game on 4K monitors with video cards that were released in the early-mid 2010s, instead of waiting a couple of years for better video cards to be able to get playable performance on said 4K monitors. Just my view.

This, a thousand time. I preferred to play Cyberpunk on medium settings without any ghosting or lighting artifacts, rather than playing it on ray tracing with those issues. I don't understand why this became a standard. Someone wants to play at 4k in 100FPS? Sure, use DLSS. But for people like me or you, there is no alternative. Starfield looks like absolute garbage without FSR turned on, cause then sharpening is gone as well. I play at 100% resolution which "makes no difference" but in reality, it fixes the game looking like it's rendered at 70% resolution all the time. BUT it also adds horrid ghosting, visible in every single aspect of the game - ships animations, doors, guns, hair, movement, everything. Instead of being a piece of technology that allows weaker gpus to handle newest games with acceptable graphics, it became an excuse for all developers to not give a single ♥♥♥♥ about optimization or visual appeal.

I challenge any of you DLSS fans to take a screenshot of an AAA game that looks just like those on the steam page. It became impossible right when the technology appeared.
H8M4Ch1N3 Oct 22, 2023 @ 2:08pm 
Originally posted by Witski:
Originally posted by RunningBare:
Wish I had your kind of cash for an all singing all dancing dragster gaming rig.

The stink of privilege is strong.
Hey but for using the "decent" upscaler you need to trow cash at good cards that doesn't need upscaling to begin with.


Also this, the "best" upscaling technology is only possible if you buy the newest, most expensive graphic cards. So who's really privileged here? Nvidia and AMD with their newfound piles of money, that's who.
Spanish Shooter Oct 22, 2023 @ 11:35pm 
Jester trophies farmer.
gnrnr Oct 22, 2023 @ 11:46pm 
Meh. i have a potato for a PC these days (4th gen I7 anyone...) and running low settings at 3440x1440 with no upscaling I get playable frames (my tolerance is lower for that since it was an issue in the early 2000's) of around 25-30fps. I was genuinely happy the game is playable on my machine :D
Oriflame Jan 5, 2024 @ 3:26pm 
"upscaling" should really be called "downscaling and blurry"; such acxlassix Emperor's New Clothes
Tahnval Jan 5, 2024 @ 3:44pm 
Originally posted by Oriflame:
"upscaling" should really be called "downscaling and blurry"; such acxlassix Emperor's New Clothes

"downgrading and blurry", maybe, but upscaling is upscaling. It's taking an image and scaling it up to a higher resolution.

It's a poor substitute for rendering at the higher resolution, but it is an option for another way to trade lower quality graphics for higher framerate. It's not inherently bad. It's only bad in that it enables less efficient coding and misleading advertising, i.e. it enables companies to pretend that their games run at a higher resolution and framerate than they actually do.

Frame generation is worse. That's just pure fake frames and lies. It's not even a tradeoff because it's not useful unless the framerate is already high enough to not need fake frames anyway. But it's great for advertising because it enables claiming a framerate 3 times higher than the actual framerate.
Nite69 Jan 5, 2024 @ 4:16pm 
DLSS gains me another 20 - 30fps in this game so its worth it to me, doesn't bother me either cause I can turn up the sharpening in the Nvidia control panel to counter the blur of it
Silverlight Jan 5, 2024 @ 4:26pm 
Nothing to do with who uses it. The industry is steering towards neural rendering entirely, with or without your support.

https://www.tomshardware.com/news/nvidia-hints-at-dlss-10-delivering-full-neural-rendering-potentially-replacing-rasterization-and-ray-tracing
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Date Posted: Jul 8, 2023 @ 7:26am
Posts: 185