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I wont argue with you.
I really I am wrong, and this game is a amazing space game.
Starfield will actually be a game, not just a front to earn money by selling overpriced ships
They might have wanted to make a game at one point, but once they figured out they can make A LOT more money just selling ideas and promises to people instead of shipping the game, it was over.
The bang to buck ratio will probably be abysmally small compared to other games that cost only a fraction of money *and* time.
Don't get me wrong, I'd like Star Citizen to do well, but it's kind of a "Duke Nukem Forever" kind of situation by now. Except that you have early access.
Also, Witcher 3 probably would've cost more than that if CDPR paid their developers more than the equivalent of like $20k USD a year.
That's why I factored time into it as well.
Not every game has cost this much money *and* took that long and then turned out great on release.
I don't know much about Destiny's development cycle, it's not really my type of game.
But thanks for the info and that's fair enough.
Though can't say that gives me any more confidence that Star Citizen is ever going to amount to anything that would catch my excitement as much as Starfield does.
If Star Citizen ever achieves everything it set out to do and I'm still alive, then maybe I'll give it a try. But the problem with long development cycles is that you'll eventually need to update everything or technologies will eventually be outdated.
And working the codebase over to include new technologies can use so much resources (especially more time), that it can be a never-ending spiral of development.
I guess only time will tell, but I fear the amount of time it will take is the biggest problem.
They're also developing a single player game alongside SC but it's a more story driven game than Starfield will be.
It could also be said that Star Citizen does nearly everything Elite does and it's still an alpha