Starfield

Starfield

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JEZZAM8 Jun 13, 2023 @ 1:17am
Starfield - Why no Co-op?
Answered
Last edited by JEZZAM8; Jun 13, 2023 @ 2:27am
Originally posted by Ruin:
Originally posted by JEZZAM8:
i mean de

Originally posted by Zef:

Because there are other titles for this.

I want a good RPG singleplayer experience and tons of mods. Everything else is optional.

The more resources they dump into co op the more they need to divert attention from the singleplayer experience.

I mean destiny 2 is a single player game if you just wanna play campaign, or it could be co-op, or 6v6 and an MMO within 1 game. Depends on how you want to play but the game is a single entity itself.

Now that argument iv used, yes its very easy to say well they are 2 different developers. Very much so, which is why im not bad mouthing the game, the devs or anyone with constructive comments. I threw a question out and im just here to see what people think.

Destiny 2 is not an RPG, it's an action MMO... It's easy to flip between single player and coop for an action game...
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Showing 1-15 of 45 comments
FeilDOW Jun 13, 2023 @ 1:21am 
I guess because it wasn't in the devs vision for their singleplayer RPG.
Daedrius Jun 13, 2023 @ 1:22am 
Because Todd makes single player games. Zenimax on the otherhand might very well be working on the MMO Starfield. It wouldn't surprise me anyway.
Syine Jun 13, 2023 @ 1:25am 
After the fall of 76 I don't think we'll see another co-op game here - thank god
!ZULUATTACK Jun 13, 2023 @ 1:53am 
They use same engine since Morrowind that wasnt designed for online and it expanded through Oblivion, Fallout 3, Skyrim, Fallout 4.
The engine is just not implemented with multiplayer elements in mind.
Its not technically impossible, but I believe that it will take them years to implement proper online mode. They already atemted to adapt it with Fallout 76 and you know how that ended up (The game was totally trashed).
- Why they need to spend resourses on that if they can produce a good single player game that people will play for years.
I think lack of multiplayer adds a big possibilities for modding that is the strongest part of bethesda games.
katzenkrimis Jun 13, 2023 @ 1:58am 
Originally posted by JEZZAM8:

Without this feature I think sales wont pop as high.



They will not only pop, they will explode.

Watch Steam's top 100 chart through September.

You'll realize that the last thing on everyone's mind will be multiplayer Starfield.


Last edited by katzenkrimis; Jun 13, 2023 @ 1:58am
Ruin Jun 13, 2023 @ 2:01am 
Originally posted by JEZZAM8:
Without this feature i think sales wont pop as high but hey this is just my opinion, anyone else feel the same?

Nope... Lack of coop will have zero bearing on the sales of a new Bethesda RPG... Bethesda shines making single-player RPG's, so it'll actually be a better game for not having to balance the game for both the single player experience, as well as coop gameplay...
Ruin Jun 13, 2023 @ 2:04am 
Originally posted by !ZULUATTACK:
They use same engine since Morrowind that wasnt designed for online and it expanded through Oblivion, Fallout 3, Skyrim, Fallout 4.
The engine is just not implemented with multiplayer elements in mind.

This really is an entirely flawed argument... EVERY engine is just iterations on older platforms... Developers do not build a new engine with every game, because engine development is expensive and does not make them money in of itself...

Do you honestly think that the Unreal engine gets remade with every new iteration? Of course it doesn't... It gets revamped and updated, and iterated upon... Bethesda do the same with their engine...

Starfield is actually using the latest version, I can't recall what they're calling it now, but it's got a crap-ton of improvements and new features over what was in FO4...
JEZZAM8 Jun 13, 2023 @ 2:12am 
Originally posted by Ruin:
Originally posted by JEZZAM8:
Without this feature i think sales wont pop as high but hey this is just my opinion, anyone else feel the same?

Nope... Lack of coop will have zero bearing on the sales of a new Bethesda RPG... Bethesda shines making single-player RPG's, so it'll actually be a better game for not having to balance the game for both the single player experience, as well as coop gameplay...

I see what ya putting down there mate, it was just my thought but it will pop for sure during the first month or two of release but i just hope its not one of those games ya just spend time pumping the campaign, then once the campaigns over it gets put back amongst the uninstalled graveyard.

I was talking about Co-op as tho it lets friends join you while you do a mission, im not talking full blown out multiplayer, More so lobby up, launch the mission, complete it, back to lobby menu. Regardless it tickles my fancy to give it a shot but ill be wanting to wait till i see some reviews after release.
Zef Jun 13, 2023 @ 2:15am 
Originally posted by JEZZAM8:
Understandably making starfield an MMO would be alot of work but why do they not even support co-op. Its an amazing looking game and if it had some kind of way to play it with my mates then i would buy it for sure. Without this feature i think sales wont pop as high but hey this is just my opinion, anyone else feel the same?

Because there are other titles for this.

I want a good RPG singleplayer experience and tons of mods. Everything else is optional.

The more resources they dump into co op the more they need to divert attention from the singleplayer experience.
JEZZAM8 Jun 13, 2023 @ 2:21am 
i mean de

Originally posted by Zef:
Originally posted by JEZZAM8:
Understandably making starfield an MMO would be alot of work but why do they not even support co-op. Its an amazing looking game and if it had some kind of way to play it with my mates then i would buy it for sure. Without this feature i think sales wont pop as high but hey this is just my opinion, anyone else feel the same?

Because there are other titles for this.

I want a good RPG singleplayer experience and tons of mods. Everything else is optional.

The more resources they dump into co op the more they need to divert attention from the singleplayer experience.

I mean destiny 2 is a single player game if you just wanna play campaign, or it could be co-op, or 6v6 and an MMO within 1 game. Depends on how you want to play but the game is a single entity itself.

Now that argument iv used, yes its very easy to say well they are 2 different developers. Very much so, which is why im not bad mouthing the game, the devs or anyone with constructive comments. I threw a question out and im just here to see what people think.
Ruin Jun 13, 2023 @ 2:22am 
Originally posted by JEZZAM8:
Originally posted by Ruin:

Nope... Lack of coop will have zero bearing on the sales of a new Bethesda RPG... Bethesda shines making single-player RPG's, so it'll actually be a better game for not having to balance the game for both the single player experience, as well as coop gameplay...

I see what ya putting down there mate, it was just my thought but it will pop for sure during the first month or two of release but i just hope its not one of those games ya just spend time pumping the campaign, then once the campaigns over it gets put back amongst the uninstalled graveyard.

You've never played a Bethesda RPG before, have you? Let alone one with, supposedly, over 1,000 worlds to explore?

Originally posted by JEZZAM8:
I was talking about Co-op as tho it lets friends join you while you do a mission, im not talking full blown out multiplayer, More so lobby up, launch the mission, complete it, back to lobby menu. Regardless it tickles my fancy to give it a shot but ill be wanting to wait till i see some reviews after release.

And this still needs balancing for both single player and coop experiences... The content needs to adjust to either a single player encounter, or having 2 people playing, not to mention all the extra ♥♥♥♥♥♥♥ involved making coop function in an RPG where dialogue can influence the flow of gameplay, etc...

It's not as simple as just having a friend jump in and replace a companion, it would need rebalancing because people are going to affect the difficulty by making the coop experience far easier than the single player experience, unless the game adapts and adjusts the encounters... That takes work...

Better that they've not bothered, and focused on the single player experience, as it would be a better overall experience for more people... Far more people, who are expecting a traditional Bethesda RPG, and not some coop blast-a-thon...
The author of this thread has indicated that this post answers the original topic.
Ruin Jun 13, 2023 @ 2:24am 
Originally posted by JEZZAM8:
i mean de

Originally posted by Zef:

Because there are other titles for this.

I want a good RPG singleplayer experience and tons of mods. Everything else is optional.

The more resources they dump into co op the more they need to divert attention from the singleplayer experience.

I mean destiny 2 is a single player game if you just wanna play campaign, or it could be co-op, or 6v6 and an MMO within 1 game. Depends on how you want to play but the game is a single entity itself.

Now that argument iv used, yes its very easy to say well they are 2 different developers. Very much so, which is why im not bad mouthing the game, the devs or anyone with constructive comments. I threw a question out and im just here to see what people think.

Destiny 2 is not an RPG, it's an action MMO... It's easy to flip between single player and coop for an action game...
Last edited by Ruin; Jun 13, 2023 @ 2:24am
Geeks On Hugs Jun 13, 2023 @ 2:29am 
Single player is Bethesda's specialty. If they did decide to put in co-op they would lose focus and have to allocate resources from elsewhere potentially diminishing the single player experience.

I like co-op games but I don't think Starfield is the right time and place for Bethesda to try to further experiment with multiplayer, especially after what happened with Fallout 76.
!ZULUATTACK Jun 13, 2023 @ 2:30am 
Originally posted by Ruin:
Originally posted by !ZULUATTACK:
They use same engine since Morrowind that wasnt designed for online and it expanded through Oblivion, Fallout 3, Skyrim, Fallout 4.
The engine is just not implemented with multiplayer elements in mind.

This really is an entirely flawed argument... EVERY engine is just iterations on older platforms... Developers do not build a new engine with every game, because engine development is expensive and does not make them money in of itself...

Do you honestly think that the Unreal engine gets remade with every new iteration? Of course it doesn't... It gets revamped and updated, and iterated upon... Bethesda do the same with their engine...

Starfield is actually using the latest version, I can't recall what they're calling it now, but it's got a crap-ton of improvements and new features over what was in FO4...
Maybe I said it incorrectly, but your answer is what I meant. Im pointing out that there is a lack the necessary code and tools for online multiplayer games.
Ruin Jun 13, 2023 @ 2:39am 
Originally posted by !ZULUATTACK:
Originally posted by Ruin:

This really is an entirely flawed argument... EVERY engine is just iterations on older platforms... Developers do not build a new engine with every game, because engine development is expensive and does not make them money in of itself...

Do you honestly think that the Unreal engine gets remade with every new iteration? Of course it doesn't... It gets revamped and updated, and iterated upon... Bethesda do the same with their engine...

Starfield is actually using the latest version, I can't recall what they're calling it now, but it's got a crap-ton of improvements and new features over what was in FO4...
Maybe I said it incorrectly, but your answer is what I meant. Im pointing out that there is a lack the necessary code and tools for online multiplayer games.

That's the thing, 76 demonstrated that the engine is perfectly capable of handling multiple players as 76 was using an iteration between FO4's engine, and Starfields -- in fact 76 has recieved improvements which were no doubt based on improvements stemming from Starfield's engine, such as the flying camera mode for settlment building, for example...

So, there's nothing in the engine that stops them doing a coop game... They just focused on it being a single player because that is literally what Bethesda are best at...
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Date Posted: Jun 13, 2023 @ 1:17am
Posts: 45