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Fordítási probléma jelentése
I'm desperately looking for a punching bag mod for ships , even made a request Request: A punching bag for ship decor build please [forums.nexusmods.com] at nexusmods forum today
https://steamcommunity.com/sharedfiles/filedetails/?id=3326006574
ND-5 Vasco Replacer (Star Wars) [www.nexusmods.com]
this mod uses the human skeleton and so Vasco sit's in the front of the REV 8 buggy
this comment from mod discussion board
Note: He also sits in REV-8 as a human passenger, not in back. sweet.
-----------------------------
the Habz [www.nexusmods.com] mod has a 1x1 gym hab with a punching bag in it in all ship hab types or at least three of the hab choices in ship building
I knew there was a reason I uninstalled it and had that mod in my unsure folder in my external drive nexusmods starfield download folder where I keep mods from nexusmods site
going to remove the habz mod once again thanks
forgot to mention
there was three other mods uploaded tonight at nexusmods, ones a scavenger mod for new starborn powers, books in the open world, the other more legacy end credits, and the third, Particle Weapon Magazine Mod - Stable Rounds mod
there's a new video going around in the forum here about shattered space and how big it is and all features
Starfield Engine Fixes - SFSE [www.nexusmods.com] mod had a update this evening
Maybe downsize to a 2x2 but I always have to add another Hab then as it messes up the ship Symmetry.
you can disable the floors on the second floor of Tiger Shipyards Overhaul 3x3x2 hab, I accidentally done it disabling walls on that floor, you could create a balcony over look looking down at a garage REV-8 buggy trophy show room
you can make the Tiger Shipyards Overhaul 3x3x2 hab a tall room if you don't mind loosing stairs too, not sure they'll if Better Buildable Walls and Doors mods wall's can be built 2 story's stacked ontop of each other they'll
I've been using a mod authors work MrTrilB[next.nexusmods.com] that adds every single cargo bay hold container, and crate and yes whole shelves with containers built on them and the mod author even has them in a variety of color choices and even categorised his mods for the ship build mod menu, not the shipyard and the mod author also made a medical counter,'s end tables, lockers, trunks and tables in a variety of colors also categorised
Starizon - Categories and Assets [www.nexusmods.com] this is the categorised dependency mod to give the mod authors mods it's own category in the ship build menu
Starizon - Ships Furniture [www.nexusmods.com] this mod has every cockpit chair in a variety of colors, and foot lockers and lockers and the brig and captains quarters white desk that is h in shape or boomerang
Starizon Science and Medical [www.nexusmods.com] this one has a lot of medical side tables, and long counter like tables and medical equipment in a variety of colors
Starizon - Cargo and Containers [www.nexusmods.com] this one I mentioned at the top of this post already
I highly recommend the mod authors work above it's very very useful in decorating your ship, been using the mods for over a week now
I think the mod authors mod also adds the Magnetic resonance imaging machine MRI machine you cant move in well in it
I only used Matilija's Aerospace stairs in my ship, I tried Matilija's elevator in my ship briefly and they where to claustrophobic,, the hallway around the elevator hab of his that is, that wrapped around the elevator car/lift box, I use the 3 story and 4 story stairs and place them at the back meddle of the habs with the 3x3x2 habs from Tiger Shipyards Overhaul hab
Not going to be using DP Aerospace - Resurrected mod anymore , it has clipping issue's and it's habs are to big and the mod author tied decor to the hab structure, so I'm going back to using Tiger Shipyards Overhaul hab again instead, along side Matilija's Aerospace awesome stuff!..
I usually place two Tiger Shipyards Overhaul 3x3x2 habs and place a Matilija's Aerospace stairs at the back meddle of the hab near the engine in the Conquerer III once I make the ship big enough to allow it!..
if Matilija makes a elevator hab with a car in it that is not a train aisle width around the car, I'll use the elevator again, maybe a 2x1 or bigger hab for the elevator hab, not going to suggest it to him, he'll most likely ban me for asking!..
Morning Review
Small Akila Player Home by DownfallNemesis - https://www.nexusmods.com/starfield/mods/11444
Another wonderful home mod by that master builder and architect DownfallNemesis. This is in Akila, and is a simple home for a simple spacefarer - but it is the simpleness of Zen design. This is a home in Akila I can definitely see myself using. :steamthumbs ups:
Close Encounters of the GRiNDTerra Kind by ItsmePaulieB - https://www.nexusmods.com/starfield/mods/11429
By the author's own admission a bug filled mod that needs testing. So what else is new from this author? Supposedly will spawn humans near human buildings - NPCs of all sorts because, you know, even totally abandoned buildings on a dead planet will have people just wandering around for no reason. The hatch, HAL! Another for the depths of the Darkest Sea.
Particle Weapon Magazine Mod - Stable Rounds by isLazy - https://www.nexusmods.com/starfield/mods/11447
This adds a craftable magazine for particle weapons that slightly reduces damage and removes the annihilator effect (an effect for that magazine type whether you use annihilator rounds or not). I always hated that effect being an inherent part of that magazine type, which is why I never select to use it.
Summoning StarPower by Qooestel - https://www.nexusmods.com/starfield/mods/11449
Another person who got lost on the way from Oblivion to Skyrim and ended up in a non magic universe and wants magic - magic you learn from spell books so you can summon certain NPCs. Requires Expanded Powers Menu mod - but that's only if you decide to use this one in the first place. I'll just summon this mod right into the vacuum. Open the jettison hatch please, HAL.
Legacy's End - More Creds by Starborn38 - (not linked)
DO NOT USE - WRONG FILE FORMAT
Forgetting that 3 months after the intro of the CK, the mod author still doesn't know YOU CAN'T USE .ESP FILES, this still isn't worth bothering with. Doubles the reward for completing Legacy's End for the Crimson Fleet from 250K to a half a million. Because credits are so hard to come by in the game, and yes, pirates are so generous. NOT! Yup, HAL, another one.
SOL - Sensible Outpost Lighting by BosDragon - https://www.nexusmods.com/starfield/mods/11452
This certainly lights things up a bit! Fixes the exterior lighting from light posts so that the contrast from light to dark is not an instant transition, but a more natural and realistic fading, as well as reducing the brightness level a bit. Also removes shadows - the author states this is to eliminate "glitchiness" with the shadows that is present in the vanilla game. Well, I haven't really noticed that. Still, this mod might be worth a bit of your time to take a look at.
And that's it for today's mods!
https://steamcommunity.com/sharedfiles/filedetails/?id=3326006574
ND-5 Vasco Replacer (Star Wars) [www.nexusmods.com] mod had a update this morning
this posted above file download button see below
fixed helmet crafting and changed voice type (thanks to radicalclownfriend for the suggestion)