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Veer, It's my pleasure to be able to help the community by linking your work - the more people who can see it, that's more people who will be able to learn from your experience and knowledge. And the real thanks goes to you, for making and sharing the vids!
I caught up on your 2 most recent earlier today Veer, great work and well done as always :)
So now I have to go stand in the corner and think about it for 15 minutes as punishment.
I can swear I have done this exact thing before (maybe more than once before).
But it's been in the 40's up til now (finally got up to 51) - and had some cold rain. And no driveway that needs shoveling, anyway!
How are things where you are, Craig?
just cold and the dumpsters and recycle dumpster in the back parking lot of my apartment building , all the dumpsters have slippery black ice leading up to there dumpster and the side street that leads to my building, the side walks for the side street also have black ice, the boulevard sides walks going to the plaza's nearby are clear and no ice on the side walks
it warmed up to -11°C°F at 2:18 pm , at 7 am it was -21°C°F when I went out for drinks, coffee and other errands around 7 am
Really enjoyed it. Especially with Gore Mod (finally got it working fairly well). I think the new update today really made it shine.
WHACK! WAKE UP, REPLICATOR!!! WHACK!
Now to the important stuff...
Seems to me, that DOOM and it's lore, really have no place in the Starfield lore, if it is really just DOOM comes to Starfield. As fun as it may be, creating content from actual real SciFi material) (Larry Niven's stories, The Foundation series, - heck, even StarWars), makes more sense than incorporating a quasi-horror monster game theme into it.
However, I could be completely wrong and the mod may have no concrete relation to DOOM at all, other than the name.