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Sure the story in FO4 was a bit annoying but else it was fine. And we all know the DB story, i mean some liked it and some didn't. I liked both games and it doesn't look like SF will dissapoint me. At least not atm. You can't judge a book by the cover or the summary on the backside, you have to read it first.
Fun thing is, I was disappointed by FO4, to the point I prefer FO76 to it by a wide margin.
With FO4 Bethesda seem to have forgot the main selling point of their own games, the sandbox nature. I never really care for none of their main quests, it's the "side content" that sells their games to me. The wondering around and doing random stuff.
But it's clear they got the message with Starfield.
The trick is, dont make any assumptions and only accept what has been shown officially then make up your own mind... I think it looks great, but i know when im expecting and i think its much more realistic than what some others are expecting...
The same thing happened with CP2077, bugs aside, people were expecting the best game ever that would revolutionise the gaming industry, they made assumptions and did not keep up with official updates/news, the results were that many people were disappointed and claimed CDPR lied and broke promises and all sorts of BS...
What i saw with CP2077 was a game like Deus Ex set in an open world, so thats what i was expecting and thats pretty much what we got so i was happy...
Point is dont make any assumptions and dont have unrealistic expectations and you will be just fine...
Talking about the more sandbox nature. FO4 is built around its main quest, it's story-driven in a way 76, but even Skyrim and previous games aren't.
Starfield looks like its going to be more sandbox too, to the point that the Main quest seem to have taken the backseat in all the marketing.
"Oh, yeah, we have a main quest too... Anyway, have you seen this ship builder? And the Factions? And this pile of sandwiches?"
I like that, the main quest is just one of the quests, and almost certainly far from the best.
Maybe Cyberpunk 2 will be better, it will also use UE5. I mean that Matrix tech demo looked very promising. A shame it won't be released for at least another i don't know maybe 8-12 or so years. They first need to work on the new Witcher game for a loooong time.
People really need to see the game for what it is and actually listen to what IS confirmed about the game.
I liked those more, Fallout 4 felt like it was missing all of that, the main quest was "in the way" of everything, each faction epic ending was the ending for the game.
I am glad the protagonist in SF isn't voiced, so it will feel like a classic RPG again.
Highly likely it is one of those games. Too many red flags and similar issues that Redfall had. Like capped 30 FPS and AMD sponsorship. The visuals are hardly improved over Fallout 4 and yet they can't get a performance mode working for the "most powerful console in the world". Imagine how bad it will run on PC. Latest AMD sponsored games also include Star Wars Jedi: Survivor and we all know how bad that is on PC. Also has no DLSS or XeSS options.
And this being a new gen only game it may not even support common features like ultrawide support. These developers are completely incompetent and yet people continue shilling for them.
They can't even get ground vehicles working because of Creation engine limitations.
It's not just the voiced character, it's also the "they've kidnapped your son" storyline that's way too personal, they've basically thrown the "blank slate character" out of the window with it, you're not your own character anymore, you're a parent searching for their missing kid.
But, to be honest, the audience was asking for that, it's the same year of TW3, and that game was praised for how story-driven it was and for its fixed character. That was the trend at the time, just like simplifying and streamlining the "RPGness" of games was the trend back in Oblivion, but also Fallout 3 and Skyrim times, now the market is going in a different direction. Nobody is going to buy Starfield for how story-driven it is, and all points towards complexity are going to play in Bethesda's favor.
Fallout 4 wasn't a bad game at all, I've enjoyed my 60 or so hours of it, it's a good game, but a bad Bethesda RPG.
And what reason would be this?