Starfield

Starfield

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Amplifier 26/jul./2023 às 11:48
Bethesda seriously needs to consider switching to a new engine already
Their continuous stubborn milking of the Creation Engine (lets not pretend... it's really still the Gamebryo Engine...) is gonna be their downfall.

The engine is just way too restrictive in preventing Bethesda from implementing basic gameplay features all other video games have no problems with. Not being able to do basic things like mantle over cliffsides/ledges on mountains, not being able to drive vehicles in Fallout & Starfield or being unable to climb ladders is just... so ridiculous.

Then we have the performance issues like the engine being unable to handle too many NPCs rendered on-screen and unable to render interior cells and exterior worldspaces without loading screens in between. This also means probs like Bethesda never being able to create cities large enough of realistic scale.

Even at the current expanse Bethesda is already attempting with Starfield, they cant even handle smooth 60 fps. I really do wonder how they'll manage TES6 at this rate.
Última edição por Amplifier; 26/jul./2023 às 11:50
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Exibindo comentários 3145 de 115
Amplifier 26/jul./2023 às 20:08 
Escrito originalmente por -={LG}=-:
Escrito originalmente por reignworld:
The CE2 engine is literally just a reskinned CE1 engine.

Says the internet rando. Pardon me while I decline to consider internet randos authoritative.

What's going to happen is Starfield will be the most popular game released in the past ten years. It really doesn't matter what the engine is, or what the feature set is, or what it might have been on some other engine.

Millions of people the world over will be playing it for hundreds and thousands of hours, and it will completely overshadow every other game. It will meet or exceed the record for concurrent players on the first day of release, it will be received with overwhelming critical and commercial success.

That will be the result of using a "reskinned CE1 engine."

If you ever did Skyrim modding, you can see for yourself. The CE is a re-skin of Gamebryo. The Creation Kit functions and layout are practically the same as Fallout 3's GECK.

Millions of people the world over will be playing it for hundreds and thousands of hours, and it will completely overshadow every other game. It will meet or exceed the record for concurrent players on the first day of release, it will be received with overwhelming critical and commercial success.

1000% I can tell you Starfield won't. It's not being released on PS5, which condones off a large portion of Bethesda's previous player-base. Not to mention it's on Xbox Direct so most players will have it free. You can already see from the YT trailer views, Starfield is nowhere near as highly anticipated as Skyrim and FO4 were
Última edição por Amplifier; 26/jul./2023 às 20:10
Humble 26/jul./2023 às 20:41 
Escrito originalmente por MCNacho:
there actually switched. there use now The Creation Engine 2
I did checked, Creations Engine 2, starfield is first game create from this engines, I recalled, Last creation engine 1 was fallout 76? or that fallout 4? I'm not sure.

I don't know about reskin engine, but I can see that in video, graphic isn't same as fallout 4 and skyrim, Starfield graphic look much nicer and more real than fallout 4/skyrim.

I guess they want improve their engine Creation Engine to 2 by graphic, because way I see it, it's look much more better and more reality looking than fallout 4/skyrim so far in that video. So it's noticed a difference from fallout 4 and skyrim graphic. But if we talking about programming and code?

I don't know, but I know graphic is not same as fallout 4 and skyrim by look in youtube and video.

I think it's improved engine at least, improved engine is better than old version engine, even it's same engine, right? Again I don't know, but 2 should be better and improve than one, that mean something, is it?
Última edição por Humble; 26/jul./2023 às 20:45
sL3nd3rMann 26/jul./2023 às 22:43 
Escrito originalmente por DCid:
What game engine can do an open world game as large as Starfield?

None.

UE4 is built for corridor shooters.

UE5 is just a tech demo mostly used by college students to showcase their skills for potential employers.

Unity... Out of the question. The worst game engine available.

So... Bethesda is stuck with the Creation Engine for the foreseeable future for better and for worst.

Nonsense there is a space RPG game in early access made by just one guy in UE4 called Spacebourne 2.
You can warp drive, you have atmosphere landing and take off, you can visits planets, space stations, have space fights, you have a jet pack, rover, you can join guilds, buy spaceships and upgrade them.
Impressive that one guy can do this.

https://i.ibb.co/CHBPJX4/Sb2-Screenshot-2023-07-27-08-08-58-09.png
https://i.ibb.co/n1H7y0b/Sb2-Screenshot-2023-07-27-07-32-09-27.png
https://i.ibb.co/S6rhksr/Sb2-Screenshot-2023-07-27-08-16-10-48.png
https://i.ibb.co/SBGxz8R/Sb2-Screenshot-2023-07-26-20-29-14-05.png
https://i.ibb.co/GMJ6SGg/Sb2-Screenshot-2023-07-26-20-56-33-61.png

https://www.youtube.com/watch?v=CqSmbIv5zDQ

https://www.youtube.com/watch?v=MdlOG5XjKKY&t=5s
Saii 26/jul./2023 às 23:23 
Funny this thread of prophets and pseudo experts.

Just that shows that the hype for this game is real, otherwise people wouldn't even bother to post in here.
sL3nd3rMann 26/jul./2023 às 23:25 
Escrito originalmente por Saii:
Funny this thread of prophets and pseudo experts.

Just that shows that the hype for this game is real, otherwise people wouldn't even bother to post in here.
Q: What hype ? You mean lies to make the game look more then it is?
vonbleak 27/jul./2023 às 0:18 
For all those against the Creation Engine... Show me 1 game that does what even Skyrim can do, let alone what Starfield is going to do, in terms of player interaction with items and complex NPC day/night routines with actual jobs/homes/leisure activities, all on the the scale of a BGS game...

...Oh wait, there are none...
Humble 27/jul./2023 às 0:46 
Escrito originalmente por sL3nd3rMann:
Escrito originalmente por DCid:
What game engine can do an open world game as large as Starfield?

None.

UE4 is built for corridor shooters.

UE5 is just a tech demo mostly used by college students to showcase their skills for potential employers.

Unity... Out of the question. The worst game engine available.

So... Bethesda is stuck with the Creation Engine for the foreseeable future for better and for worst.

Nonsense there is a space RPG game in early access made by just one guy in UE4 called Spacebourne 2.
You can warp drive, you have atmosphere landing and take off, you can visits planets, space stations, have space fights, you have a jet pack, rover, you can join guilds, buy spaceships and upgrade them.
Impressive that one guy can do this.

https://i.ibb.co/CHBPJX4/Sb2-Screenshot-2023-07-27-08-08-58-09.png
https://i.ibb.co/n1H7y0b/Sb2-Screenshot-2023-07-27-07-32-09-27.png
https://i.ibb.co/S6rhksr/Sb2-Screenshot-2023-07-27-08-16-10-48.png
https://i.ibb.co/SBGxz8R/Sb2-Screenshot-2023-07-26-20-29-14-05.png
https://i.ibb.co/GMJ6SGg/Sb2-Screenshot-2023-07-26-20-56-33-61.png

https://www.youtube.com/watch?v=CqSmbIv5zDQ

https://www.youtube.com/watch?v=MdlOG5XjKKY&t=5s
It's impressive one guy do this, however, there is downside, game is not look polishing, and not friendly learning version user, it's look like some player had to learn from youtube to how to play game, more or less.
I already add wishlist of this game, but most people would prefer starfield over this game, and why is that? I can't point or finger, is it charming game? Or is it very easy to learn to play game? Or graphic is very smoothly, but still, one guy doing all that is good, but not win heart of gamer community like starfield do. I think game need had charm, friendly, easy to learn to play so no one will look up to learn play, stability game is key, game that make people desire to play that game, something like that. It's take more than one guy to make awesome game, thought. Nothing wrong for one guy try everything create game, but it's would not win heart of gamer community in the general.

I don't think anyone able to be master of everything alone, that is impossible for humankind. To create masterpiece, you need team/people who all yet not same are master specialist to work together to bring masterpiece.
Última edição por Humble; 27/jul./2023 às 0:50
Sparhawk122 27/jul./2023 às 0:51 
Escrito originalmente por Tenoshii:
They have considered it. The Creation Engine just has great longevity.

Fallout 76 says otherwise. Even Fallout 4 had issues.
vonbleak 27/jul./2023 às 0:53 
Escrito originalmente por Sparhawk122:
Escrito originalmente por Tenoshii:
They have considered it. The Creation Engine just has great longevity.

Fallout 76 says otherwise. Even Fallout 4 had issues.

Fallout 76's issues were mainly because they tried to make a multiplayer game...
Roaming Zombie 27/jul./2023 às 1:09 
Escrito originalmente por Humble:
Escrito originalmente por MCNacho:
there actually switched. there use now The Creation Engine 2
I did checked, Creations Engine 2, starfield is first game create from this engines, I recalled, Last creation engine 1 was fallout 76? or that fallout 4? I'm not sure.

I don't know about reskin engine, but I can see that in video, graphic isn't same as fallout 4 and skyrim, Starfield graphic look much nicer and more real than fallout 4/skyrim.

I guess they want improve their engine Creation Engine to 2 by graphic, because way I see it, it's look much more better and more reality looking than fallout 4/skyrim so far in that video. So it's noticed a difference from fallout 4 and skyrim graphic. But if we talking about programming and code?

I don't know, but I know graphic is not same as fallout 4 and skyrim by look in youtube and video.

I think it's improved engine at least, improved engine is better than old version engine, even it's same engine, right? Again I don't know, but 2 should be better and improve than one, that mean something, is it?

A new game engine does not make better graphics. Better graphics make better graphics (like higher resolution, texture mapping, lighting). That is not really affected by the CE engine.
Deadoon 27/jul./2023 às 1:12 
Escrito originalmente por Sparhawk122:
Fallout 76 says otherwise. Even Fallout 4 had issues.
Fallout 4's issues aren't only engine related, the game has a bunch of developer induced changes to the game that cause problems for it. People have unlocked framerates, added dlss/fsr, improved AI, and more. The engine isn't perfect, but the devs didn't do everything perfectly or keep it up to snuff.

Creation engine is basically a custom updated version of the gamebryo(or as it was originally known, netimmerse) engine that was used as far back as morrowind.

Gamebryo was changed into creation for skyrim, and now creation is being updated again to creation 2 for starfield. I think a ~10 year lifespan on engines is pretty decent.
Amplifier 27/jul./2023 às 2:02 
Escrito originalmente por vonbleak:
For all those against the Creation Engine... Show me 1 game that does what even Skyrim can do, let alone what Starfield is going to do, in terms of player interaction with items and complex NPC day/night routines with actual jobs/homes/leisure activities, all on the the scale of a BGS game...

...Oh wait, there are none...

Imagine using Skyrim as a benchmark... *facepalm*

Ever tried playing more modern open world games like say.... RDR2?
Deadoon 27/jul./2023 às 2:24 
Escrito originalmente por RiChuF:
lol its new just like unreal engine 5 is new
:BL3Thumbsup:
and it never was Gamebryo Engine
go learn what was
Creation engine is just an upgraded version of gamebryo. It has a lot of similarities, When skyrim(first creation engine game) came out, people were able to modify tools made for oblivion/fallout 3/nv to be able to make the first rudimentary mods because the format for the games was so similar.
Ruin 27/jul./2023 às 2:45 
OP, tell me you don't know crap about game engine development, without telling me you don't know crap about game engine development...
Última edição por Ruin; 27/jul./2023 às 2:45
Ruin 27/jul./2023 às 2:47 
Escrito originalmente por RiChuF:
Escrito originalmente por reignworld:

It's just a rename, dude. The CE2 engine is literally just a reskinned CE1 engine. The core engine itself remains mostly the same. Most of the game mechanics in Starfield is really just a reskin of FO4. Why do you think there's still no land vehicles? Only big additions are stuff like more procedural generation and space flight, which I presume they spent too much time on till they forgot land vehicles exist...
ohh look skyrim and oblivion had horses
and reason fallout dont have vehicles is becuase why would you have working cars in a nuclear apocalypse? they dont fit the style of the game and the map would seem smaller if you zoom around it fast
its always been a design choice not engine limitations
:BL3Facepalm:

Yep, and FO4 had functional vertibirds, which worked perfectly well... There were several mods which expanded their functionality as player transports...

Cars would not be a huge stretch for the engine...
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