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As far as Arena and Daggerfall being simple, only by today's standards of PC capabilities. I may be expecting too much. I haven't really looked into it, but if hardware tech is surpassed by game tech, that would make sense that they couldn't keep up.
They would have their work cut out for them! :)
https://store.steampowered.com/app/1685310/The_Wayward_Realms/
In my opinion though, TES games haven't gotten less complex, they're just complex in different ways in the more recent games. They've put more focus into expanding the depth and complexity of the world, and its inhabitants, around the player instead of the gameplay mechanics directly experienced by the player.
And thanks for the heads up on the game. It looks very interesting.
Edit: I wonder how good their procedural generation is. Hopefully at least better than NMS.
When hasn't Bethesda made a game that didn't feel like 90% cookie cutter? Their whole model is quantity over quality.
I'd rather have 50 well thought out planets (levels) instead of 1000 filler planets (levels) any day. Though in all seriousness, I mean this for quests as well. I'd much rather have a hand full of quests with branching paths and lasting consequences in the game with the quality of a DLC main quest, than 100's of filler quests from generic NPC's that no one cares to do.
to me, if anything, I kept tripping up over stuff and adventures every 10 feet. I prefer my encounters to be a rarity not every 2 minutes.
gimme space in my space whilst I'm in space.
https://www.youtube.com/watch?v=libKVRa01L8
Ok i got some math wrong in previous comments i made on this topic to start with. :)
I guess there are alot less Earth like planets out there than i thought. There are still lots that are possible though.
Anyway that video explains things fairly well, with gas giants and all that, very few planets will be interesting as a matter of realism. Meanwhile the 1000 planets will provide a good sim.
Jupiter has some interesting moons and alot of fictions have those in them, even terraformed to being Earth like or other sci-fi scenarios.
1/3 of stars with planets have a planet in the habitable zone. With Venus in the same solar system as Earth and being almost the exact same size, its likely, or even for sure that there are Earth like planets out there somewhere.
No one actually knows whats out there hardly at all but they are smart, they can tell if a star has a planet because it creates a shadow and things like that. So alot is a mystery and lots to learn still, for real.
It wasnt easy because the players were my age or even older and they didnt make it easy on me. But i learned it isnt easy being a referee.
I most likely deserved it because there was epic hockey games out of town where half my team was in the penalty box the entire game, but we never lost a game one season, and we played super loud music in the dressing room so everyone in the entire arena heard it and epic times.
At that time i would practice hockey before going to school, then do gym at school, then play a rugby match after school all in one day sometimes.
Then i played for 2 city representative hockey teams for my age group and older at the same time. I said i didnt want to because of loyalty for my old team, but i was told i had to because the older team was doing badly. So i didnt go to practice just played games for both the teams, so everyone on my old, and new team hated me because i didnt practice just played games for two different teams. It was tough. I wasnt even that good, because i played rugby and lacross also, and did other tough things, but i was fast enough to keep the other teams busy covering me.
Learned a few lessons playing rugby also. Different lessons playing lacross.
Not easy lessons, alot of hard hitting and fighting and sweating, playing sports in the cold rain and mud wearing shorts and time and space and lots of things.
After that i worked hard labour doing highest skilled construction, on hundreds of jobs, modern greenhouses that are surprisingly cool with tractors and fields inside, at the time future energy factories, malls, high rises, warehouses, shipyards, and everything else imaginable, sometimes in way below zero conditions etc.
I didnt even start with the interesting stuff. :)
Its all about perspective.
I'm gonna have to ask for your definition of "meaningful exploration", because I love exploring in FO3 & 4. And that was also why I liked FO3 better than FO:NV (even though it's technically the "better" game) - the worldspace just wasn't as interesting to explore.
(and yeah - this is also why I'm concerned about the "1000 planets". Because the fun of exploration in Beth games is finding all those interesting details. Which hundreds of procedurally-generated planets won't have.)
I guess we'll find out once it releases.