Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Makes no sense they would be using a different engine.
And I heard it's designed especially for modders so it works out I guess.
This Engine is 25 Years old (1997), and has been showing its age for half of that, its why we have so many issues with it... sure.. its good for us modders and all.. but its so damn jank but we are used to beth doing the bare minimum and letting the community fix it at this point so why should they spend money doing the right thing.
Just enjoy the stories and sandboxes they make.. though they have a lot to contend with and if they fail again.. i recon tod will make a hasty exit.
Right I get that but other developers are doing the same thing, developing their own engines and they plan to build on them as time goes on.
I have little experience with Ubisoft so I'm not saying you're wrong, it's just that others are doing the same thing. It seems to be the future.
Thats like saying Unreal Engine has been the same since 1998... Which is rather daft...
The engine has received one of its biggest upgrades ever - Think the jump from Morrowind to Oblivion but relative to Fallout 4 being 'Morrowind'...
Which means the same thing. If it works well, use it.
I still have my 1995 Toyota Truck I bought brand new. It still works well.