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If you die in SC right now, you lose whatever was in your ship inventory and personal inventory. Guns, ammo, medical pens, armor, etc., but none of that is expensive. You don't lose any ships, whether you bought them in game or with cash. The only way you can lose in game bought ships is through a wipe or a bug. And they generally try to get you your ship back if it's gone through a bug. The same goes for aUEC - the in game money. Unless you make stupid decisions like buying something and selling it for less than you paid for it, you can only lose in game money through a wipe or a bug. Difference is they won't even try to get your aUEC back if you lose it through a bug.
The prison loop is real though. Commit criminal acts and you get a crime stat. Commit enough of them and your crime stat level increases. What that guy didn't know though is you can take missions while in prison that drastically reduce the time you spend in there. Mining rocks is the worst way to spend your time in prison, and generally only new players take that route. You can actually escape from prison, though it doesn't remove your crime stat.
The system reqs for SC are pretty steep. I have a Ryzen 7 1700, RX 5700XT, and 32 gigs of RAM, and it runs fairly well. I'm not top tier or anything, but I get 60+ fps in unpopulated areas and at least 30 in populated areas, and that's with the game on the highest settings. My CPU is my bottleneck, as the game uses your CPU more than your GPU at this point in development. Putting your graphics settings to the highest actually makes it run better, since it causes the game to shift some of the load off your CPU to your GPU. It's also very advisable to have it installed on a SSD too. I started the game four years ago with it installed on a HDD and it was torture.
As far as if you buy ships right now with cash, you'll keep them when the game releases - a perk for supporting the development, same as most other games. But it's hardly p2w when people who never supported the game before release can buy the exact same ship with in game currency. I suspect they'll have cosmetic stuff you can buy after release, though they haven't said anything about that to my knowledge. And it's entirely possible that they'll change their minds and allow ship sales to continue after release. But right now they say they won't.
It's a tough game to learn, and there's not much of a tutorial in game right now. Things change so often they just gave up trying to keep people informed on what's new and such. But the community is great and generally very helpful. If you ever get those upgrades, keep an eye out for a freefly week and jump in for free and try it out. They usually happen at the beginning of the year (around Feb, Mar) and at the end (around Nov). They'll have a lot of ships to fly for free and you can play for free too.
one titled "i bought the biggest ship in star citizen" and the other titled "i tried to play star citizen so you don't have to"
i admit, i may have formed an opinion too early,
soo. . .the $1100 ship purchase is more like a "Kickstarter backer reward"?
i saw all the purchase options and was immediately turned off by it, thinking it was gonna be just an eve online clone, but then people are comparing it to no man's sky. . .
in the end, if you need a beefy computer like that, then i'm out by default. I still have to finish greedfall, witcher 3, kingdom come. . .
Correct... Its for those who want to directly help fund the development - totally optional...
Bruh moment
For the person who is still lying and pushing a fantasy vendetta against a video game, not so well.
Star citizen is a broken promise, a lie, a 400+ million USD robbery from 11.12.2015. Squared by Squadron 42. In which all player accomplishments so far will be erased in a week by the regular excuse for lack of content, namely the database wipe.
And ya it took so many years to make, because they want to make everything is interactable, so it take time to do it
There is no game called Star Citizen. It is a software with over 400 million USD budget, still under development after 12 years, that is using players with limited lifetime as its testers for free.
This will be a game, hopefully. And it currently has a delivery date and most possibly will be finished in my good time.
https://www.eurogamer.net/star-citizens-squadron-42-beta-delayed-three-months-to-q3-2020
I can provide many more than that but I really don't have the time.