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Both games from Crytek had same issue. They were as deep as a puddle, garbage story, nothing interesting happening in the world.
I played this game when it was first released (2007), and even then, it was a generic island where you are killing soldiers with terrible AI. It was all about shiny visuals than gameplay and story. F.E.A.R was released in 2005 and did a far better job of making exciting combat in drab concrete, office environments. Hell, it even has a better story and fun characters (even if cliched as hell).
Which is why it's hilarious to me how these "remastered" editions are crappy console versions of the game, poorly ported back to PC. Not only do they look average, but come with terrible post processing fit for consoles, not PC.
This is also why Unreal 5 has surpassed them years ago, despite performance issues over there (mostly cause most gamers are not running a 4090, 9800X3D build fit for Unreal 5). Then again, maybe I'm biased because I'm using UE5 for my game.