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Turn it off.
Stealth is really useful. You can setup your attack vector with it. You can also move from cover to cover, enemies tend to cone/zone in on your last position. Also it's important you turn off cloak and shoot and turn it back on. If not you lose all your suit energy.
I did. The issue is that enemies still notice me before the narrative dialogue even kicks in for the next scene. The game doesn't GIVE me a chance to play stealth.
you do something wrong in the order how to use the cloak function. i'm at delta difficulty now to complete the game, beside the bugs it has with some clipping to ground issues of weapons during exchange weapons and the aliens that sometimes not explode and force to restart the last checkpoint cloak is the only function that works like it should.
Actually, I remember Crysis 3 finally making stealth viable, so it's a waste of time to use it until you play the third game in the series.
I played Crysis 3 back in 2013, so from what I can remember, the level design was actually better than the last two. It allowed gameplay for stealth much better while stealth in first two games was tacked on.
I'm TRYING to play Crysis 2 right now (haven't touched it again after playing for 2 hrs in Dec 24, 2024) and stealth is an afterthought. I tried a few times, gave up and just started shooting everything that moved, which was faster.
Crytek's idea of "stealth" is just going invisible and surprising enemies first time around, then switching to action mode. Real Stealth is how Thief games did it, back in 1998.
Anyway, I'll have to play Crysis 3 to see if I'm remembering it right, I never finished it back in 2013 since it got boring as well. First have to endure the pile of ♥♥♥♥ that is Crysis 2 first (still better than the first game when it comes to storytelling/world development).
It's interesting playing this thing in 2025 and all of the things that just feel... bad now, lol.