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GOOD... then don't bother.
The fun of the original game was to do everything you weren't supposed to do. The narrator would tell the player to do something, the player would do the opposite, and in turn the narrator would get pissed/sad/frustrate with the player. The fun was to trying all the things you weren't supposed to do.
The new content is literally just following what the narrator says. For example: In the new content there comes a point where you are presented with a machine that was built to destroy the bucket. You can't actually put the bucket in the machine. There is no choice" . There are hints of things being done outside of what the narrator wants like when you get the broken achievement machine working and the narrator doesn't understand how that's possible but those are far and few between and they never really go anywhere.
The game was always very brief, people just remember it as being deeper and more substantial than it was at the time due to going in blind originally, experimenting, and finding it to be a for-its-time very novel experience. It was born as a mod and expanded upon for a commercial release, and has been remastered and expanded somewhat again for this wider commercial release.
I feel that the main gripe people have comes from the fact that the new content is not all in your face, and they then fail to discover how much content there really is. But it takes time and effort to discover, much like a lot of the original endings did. If you stop playing well before that point, it's going to feel like a cash grab. But being the completionist that I am it just doesn't feel like that at all to me.
And then there's little stuff like being able to rescue the bucket and bringing into the far future, or the cat/dog magazine article that changes depending on if you made them befriend each other. Details like these had me amazed they had even thought of that.
You are effectively paying £5 per hour for the new content.
If you are fine with that then go nuts.
If not then you probably played the original and can see this was a very blatant attempt to pass the same product off as something with a few more bells and whistles.
Put simply £19.99 just wasn't the price the Devs should've gone for because 2 hours is just not worth £10. You wouldn't even pay that to watch a 2 hour movie.
£14.99 may have been acceptable but personally I think they should've just included it as a DLC for around £3-4 seeing as its basically the same game with a little bit more at the end. Also doing that would appeal to those who already bought TSP.
This is off-topic, I think you're looking for the original Stanley Parable forum 9 years ago.
If it's only a matter of a few dollars, you are probably taking this too seriously.
Dear God man... it seems you just like to provocate people because you have nothing better to do. Read the thread man - lots of people have the same opinion.
DaVince out a very good point:
THAT'S the flaw with the ultra deluxe edition. It was the DISCOVERY of finding the different paths. In the original you had to constantly try and either go with the narrators instructions, or find multiple and interesting ways to ignore them and do your own thing.
In this version, they literally have a door that says "new content" where you're forced to find some of the new content (notice I didn't use inverted commas there) without any luck, skill or even effort on your part.
THEN, when the bucket trigger is introduced, most of the endings offer nothing else to discover. You're then forced to do many of the same endings and following the same paths you did years ago in the original game which a lot of us have beaten before in the past... except your now holding a bucket. This isn't new content. Check a lot of the bucket endings to their non bucket counterpart.
The fun aspect of this game was the discovery, trying to glitch out the window, ignoring every instruction the narrator gives you and discovering more of the game world. That's what made it fun.
Travelling through the same world with a bucket is not new content. so most of those bucket endings aren't new content... they're recycled content at best... and a rather poor attempt to recycle it. Over the last few days I've watched that whole video I posted - there's so much repetition with the bucket 'trigger' I can see why people are miffed.