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Let's take my max stats, for example - 420 HP and 78 MP. How would "Equilibrium" balance them?
From what I could gather, if your HP is at 100% and your MP is at 0%, both of them will become 50% regardless or values. (320/320 and 0/20 becomes 160/320 and 10/20)
Numbers in between get even more in between (80% HP and 100%MP becomes 90 90)
As vampiric wand? stuff? forgot what is it.
There are definitely stuff devs did good job on the game, but at the same time, they didn't do such a good job on explaining stuff, including magic.
And they could've put in a buff timer. I have no idea if my buff is in effect, let alone what buff it is.
Bloodsucker: the projectile seems to grow in size and power the more it hits, not sure about HP recovery