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Segnala un problema nella traduzione
First thanks for have specified what version are you playing on, and is good to hear that is Libertatis!
So, your Casting level is enough to enchant everything so, the problem doesn't lie here.
Let's proceed in order:
Garlic. Garlic should give Deterity boost, but, as far as I know, not to everything. To explain, you can echant almost everything with this item, but weapon will have the +DEX, but armours not,
Bone Normal and Dragon: The enchantment should work fine.
Amikar rock: it totally work fine with everything, as you says, you can know when it's work by stop seeing the Durability on the description.
Golem Hearth. For some reason this particular enchantment doesn't work on some weapons like Giant Slayer, Bejevel weapons, Ciprian sword, Assassin dagger and other pre-enchanted swords, but it totally works fine on more "regualar" weapons.
Remember one timportant thing, you can do only one enchantment on the weapon / armour.
You can find some more infos on our guide:
https://steamcommunity.com/sharedfiles/filedetails/?id=2873348759
Its already enchanted weapons, you cannot enchant it twice.
It was originally meant for the story purpose, you enchant the meteor sword and then go kill Akbaa! That you can enchant some other things is an added bonus, not the main feature of the game. That's why it sucks overall, you're supposed to use it once in the story at the end and that's it. That's also the reason, why Enchant Weapon is such a high level skill. It's meant for the end only. Mods do stuff like this to make it more useful and that's fine, but the main purpose always was for the end game use.