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Gamepad support has been added, so you now choose your weapon of choice! The controls have also been added into level 1, so you can go back there for a refresher!
Finally, a flashing lights warning has been added in at the beginning of the game, just to make sure everyone understands RunMan Turbo is filled with crazy color chaos!

That’s all for April’s update! If you haven’t already, play the demo and leave a review (we’ll be super grateful!)




New animations have been added for various scenarios. Accelerating, slowing down, hitting something, as well as birds smacking you about if you get too high. These have all been added for better readability of the gameplay, to really understand what’s happening with RunMan and to let you, the player, get the fastest time possible. 
A fullscreen button, toggle mute music button and toggle mute SFX button have been added in. ⇩
The UI now has your target time and best time when you’re running levels. ⇩
New graphics have been added in when you start and finish a level, as well as RunMan popping up to tell you when you get a new personal best, and a medal floating into the screen when you hit a target time! ⇩
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