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FYI, fingers crossed we get that sorted in 1033.
Fingers crossed! More reason to keep working on this and learn along the way. :)
That would be very cool!
Hope it'll be to your tastes!
Yes sir!
Aside from the AI sometimes just hanging out near their spawns and not approaching the building. We have noticed that in multiplayer sessions, as long as one player remains within the defence zone. The other players can move wherever in the entire map without the countdown starting. Makes for some interesting gameplay, but doesn't seem like it's intended gameplay.
Absolutely loving the gamemode so far though!
Ah geez, definitely not intended hahaha. Thanks for the heads up on that, once I work on it again I'll try to look into that. I did add a simple wave counter and even wave limit if one wants such, but have yet to update it. Glad you're having fun, though!
Shouldn't be too hard, granted the intended experience isn't to run around the map which it is there to try and obstruct, but more options are always cool.