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been messing around with advanced AI settings to try and make them blind and deaf enough to try and make night missions stealthable to moderate success, and being able to canter the rifle without sights would sure make it feel a lot more immersive. the fundamental code for it is in the game; just make so you can still canter with an offset rail regardless if there's any actual sights on it.
I bet its for roleplaying. Roleplaying as certain military units and certain time periods would restrict the use of secondary sights.
tbh a good part of it is role playing, but its a video game... that's kind of the point, lol.
but to be a bit more serious; when your room clearing in the dark with nvg's its easier, and accurate enough to canter the rifle and aim with an ir laser and nods, or even just a visual laser in low light for example. it still lets you aim to some degree and you don't have optics obstructing your peripheral view.
outside of that there's a level of let me play the game the way i want to play the game. the functionality is there, and it just feels incredibly arbitrary to block it behind whether or not you have sights on the offset.
you could even make it so you have to at least have the offset rail to canter, and i would be happy. it wouldn't require any new code either im pretty sure as the game can already recognize when you have an empty offset rail.
( also as a small aside, since im already ranting a little bit anyways, pleeeeeeeease let me put on rail covers past the muzzle again -3- i need my redneck honey badger back xP )