GROUND BRANCH

GROUND BRANCH

GPNVG-18 Panoramic Night-Vision Googles
Heya,

Was just wondering if there were going to be any panoramic night vision googles added to the game like the GPNVG-18 googles which were used in the Bin-Laden raid?

The current in-game googles are old news.
Originally posted by Gonzo850:
Originally posted by Scopey:
Originally posted by Gonzo850:
Are you guys experimenting with simulating monocular nvg view?
The main challenge with that is limiting the night vision effect only to an area of the screen, as well as keeping IR lights visible only through this masked out area, an issue we have with the PVS-22 as an example. It's doable, from what I gather, but takes the kind of time that, for a while still, is much better spent elsewhere.
Cool :47_thumb_up: Thanks for considering it.
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Showing 1-8 of 8 comments
tjl Apr 23, 2021 @ 11:41am 
Look at the FAQ
Originally posted by tjl:
Look at the FAQ
I have and the developer seems focused on NVGs with only the standard two tubes but I'm referring to the 4 tubed NVGs which are in use by SOF today.

They can still be crappy when it comes to blurriness but they'd have a greater field of view.
Riusma Apr 24, 2021 @ 1:28am 
"Is the game going to feature the GPNVG-18 “quad-NODs”?

We’re looking into it. Contrary to how most games and mods portray them, quad-NODs don’t simply widen the FOV (field of view). Instead, they allow users to look through the peripheral tubes by moving their eyes to the sides, so they provide additional imagery rather than a continuous extension of the central binocular image. While that functionality is impossible to emulate using a traditional screen setup, we might try a reasonable approximation.

Source (FAQ)[www.groundbranch.com]
Last edited by Riusma; Apr 24, 2021 @ 1:29am
Scopey  [developer] Apr 25, 2021 @ 2:37pm 
Just for further reference, dual-tube NODs aren't "old news": plenty of operators still use them and some even prefer them over quads.
Gonzo850 Apr 25, 2021 @ 2:45pm 
Originally posted by Scopey:
Just for further reference, dual-tube NODs aren't "old news": plenty of operators still use them and some even prefer them over quads.
Good to know. I was wondering about that. I prefer one eye nvg like PVS-14. Because it helps me from getting blinded in cqb situations.

Are you guys experimenting with simulating monocular nvg view?
Last edited by Gonzo850; Apr 25, 2021 @ 2:47pm
Scopey  [developer] Apr 25, 2021 @ 3:52pm 
Originally posted by Gonzo850:
Are you guys experimenting with simulating monocular nvg view?
The main challenge with that is limiting the night vision effect only to an area of the screen, as well as keeping IR lights visible only through this masked out area, an issue we have with the PVS-22 as an example. It's doable, from what I gather, but takes the kind of time that, for a while still, is much better spent elsewhere.
The author of this thread has indicated that this post answers the original topic.
Gonzo850 Apr 25, 2021 @ 3:58pm 
Originally posted by Scopey:
Originally posted by Gonzo850:
Are you guys experimenting with simulating monocular nvg view?
The main challenge with that is limiting the night vision effect only to an area of the screen, as well as keeping IR lights visible only through this masked out area, an issue we have with the PVS-22 as an example. It's doable, from what I gather, but takes the kind of time that, for a while still, is much better spent elsewhere.
Cool :47_thumb_up: Thanks for considering it.
Excellent response from the developers. Consider this thread answered & closed
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Date Posted: Apr 23, 2021 @ 2:33am
Posts: 8