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You're probably playing in Standard mode instead of Advanced which gives you more control over your combos. Not saying it will add completely new combos but at least it will stop forcing you into stuff you don't want to do.
i tried that, and tbh im still finding myself not able to connect grabs with any type of attack bc u can just hold block. in storm u are able to punish by timing ur specials and all. even in demon slayer ur able to connect 3 or 4 types of strings. but at the end of the day it is what it is, i just with there was more to offer with the combat strings. other than that games find aside from the crashing
oh plus u have directional combos in storm and in demon slayer, in the end just feel like they should add more to the combat mechanics
bro read the rest of what i said and "get a grip" its just my opinion
i couldn't agree more
ur like a bundle of joy bro and i respect it, may we meet in online matches
I think the combo/battle system we have is quite interesting, it seems to be taking cues from current fighters like Guilty Gear Strive and Granblue Fantasy Versus Rising. Heck the neutral game feels slow on purpose so getting whiff punishes seem big. Has a solid RPS going, I like that stuff
The reason you noticed similarities with those games you said its because all of them are footsie fighting games. I dont understand why people keep asking and saying combos over and over again. Its almost like they dont play a lot of fighting games and/or cant understand what they watched since the first gameplay trailer. This is a footsie fighting game with neutral and managing distance/poking your opponent as a focus. I dont remember people asking for combos on Storm like this, yet that game has only one button to mash. But the internet like to follow one another without thinking for themselves.
gotta go to input settings and go all the way down and it will say standard and then advanced when u slide it