Dune: Imperium

Dune: Imperium

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Livers Aug 5, 2024 @ 11:13am
WHY can't I see my hand?
I'm really interested in an explanation here. Why is the most important part of the card in your hand hidden? Is there a logical, rational reason for that or is it the new - "lets make it pretty not functional" strategy dire wolf has been on lately.

ps. Yes I know I can zoom, but I shouildn't have to. Dude,rly.
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Showing 1-12 of 12 comments
[king] Aug 5, 2024 @ 2:45pm 
There's only so much real estate on your screen, and once you familiarized yourself with the picture on the card, you can kinda get by without it.
Livers Aug 5, 2024 @ 3:36pm 
Originally posted by king:
There's only so much real estate on your screen, and once you familiarized yourself with the picture on the card, you can kinda get by without it.
Nope, there's a lot of free space on the screen,let's be honest, we're not playing on a phone here, and half of a card is barely anything. How can people tolerate not seeing your hand in a board game adaptation. Stockholm syndrome coming from dozens of objectively bad boardgame adaptations?
Originally posted by Livers:
Nope, there's a lot of free space on the screen,let's be honest, we're not playing on a phone here, and half of a card is barely anything.
While I'm not a fan of cut cards, there's indeed no place to show them fully.
Twelvefield Aug 6, 2024 @ 2:50am 
Originally posted by Livers:

ps. Yes I know I can zoom, but I shouildn't have to. Dude,rly.

Why not? I love the zoom! Even when the cards are fully visible, like they are when you're buying them, I use the zoom. The Zoom Equals Awesome.
Space Dandy Aug 6, 2024 @ 7:39am 
Personally, I never perceived the lower-part of the cards in your hand that were hidden until you hovered over them to be a problem. Still isn't a problem to me. Reduces screen clutter and makes interacting with your cards more enjoyable IMO.
Livers Aug 6, 2024 @ 8:06am 
Originally posted by Narcissistic Cannibal:
Originally posted by Livers:
Nope, there's a lot of free space on the screen,let's be honest, we're not playing on a phone here, and half of a card is barely anything.
While I'm not a fan of cut cards, there's indeed no place to show them fully.
Just look at any random screenshot. There is enough space.
Originally posted by Livers:
Just look at any random screenshot. There is enough space.
Why would I need that when I own the game?
1. Once again, there is not enough space to accomodate full-size cards at the bottom of the screen (unless you shrink them to a size smaller than the current Intrigue cards). They are cut just below the agent icons, meaning that full-size cards would obstruct the "Stillsuits" space and a corner of the battle board.
2. Comparing an ultrawide screen and a phone is irrelevant. The game would keep the aspect ratio and scale even if you launch it on the Times Square screen.
3. When you're holding cards in the physical game, you also don't see the entire information and have to move (=zoom) them.
4. Somehow, you're fine with the market row being completely minimized and requiring a mouse-over, but doing the same with the cards in hand is suddenly an issue.
Livers Aug 6, 2024 @ 11:38am 
Originally posted by Narcissistic Cannibal:
Originally posted by Livers:
Just look at any random screenshot. There is enough space.
Why would I need that when I own the game?
1. Once again, there is not enough space to accomodate full-size cards at the bottom of the screen (unless you shrink them to a size smaller than the current Intrigue cards). They are cut just below the agent icons, meaning that full-size cards would obstruct the "Stillsuits" space and a corner of the battle board.
2. Comparing an ultrawide screen and a phone is irrelevant. The game would keep the aspect ratio and scale even if you launch it on the Times Square screen.
3. When you're holding cards in the physical game, you also don't see the entire information and have to move (=zoom) them.
4. Somehow, you're fine with the market row being completely minimized and requiring a mouse-over, but doing the same with the cards in hand is suddenly an issue.
Are you related to the dev team by any chance? They way you're defending a bad decision is kinda weird. Here, I wasted a minute of my life and did a better UI job in a minute than a paid dev at dire wolf. So you can just stop it. It's bad, it's easy to fix - accept it.

https://steamuserimages-a.akamaihd.net/ugc/2488887205454322434/676797E1E06E23638FBE5BE05EFF63279E0517B3/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
Originally posted by Livers:
Are you related to the dev team by any chance? They way you're defending a bad decision is kinda weird. Here, I wasted a minute of my life and did a better UI job in a minute than a paid dev at dire wolf. So you can just stop it. It's bad, it's easy to fix - accept it.

https://steamuserimages-a.akamaihd.net/ugc/2488887205454322434/676797E1E06E23638FBE5BE05EFF63279E0517B3/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
Yes, I am DireWolf CEO's grandson.
And you wasted a minute indeed because this way the cards are still lifted only partially, without revealing the blue part. You clearly lack understanding of dimensional proportions.
Livers Aug 6, 2024 @ 11:50am 
Originally posted by Narcissistic Cannibal:
Originally posted by Livers:
Here, I wasted a minute of my life and did a better UI job in a minute than a paid dev at dire wolf. So you can just stop it. It's bad, it's easy to fix - accept it.

https://steamuserimages-a.akamaihd.net/ugc/2488887205454322434/676797E1E06E23638FBE5BE05EFF63279E0517B3/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
Yes, I am DireWolf CEO's grandson.
And you wasted a minute indeed because this way the cards are still lifted only partially, without revealing the blue part. You clearly lack understanding of dimesional proportions.
Ahh sorry I will surely move things 2.5 cm more so that you can provide me with another nitpick of a highly regarded argument. Carry on carrying on.
Originally posted by Livers:
I will surely move things 2.5 cm more
You won't. Because there's not enough space.
Twelvefield Aug 7, 2024 @ 12:51am 
It's not the worst idea in the world. However, if I was going to do this, I'd turn the skirmish area 90° to make it portrait-oriented rather than landscape. You'd have more room for the cards without making fugly margins.

Even so, I very much believe in the zoom. It's elegant and beautiful.
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