Dune: Imperium

Dune: Imperium

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Dire Wolf CS  [developer] Nov 14, 2023 @ 2:27pm
[Known Issues & Bug Thread] Report Your Findings Here!
Happy Early Access Day!

We hope you have been enjoying Dune: Imperium, and welcome to the community.

We wanted to start this thread for any known issues/bugs. Feel free to comment below. Keeps the fun discussion on the forums and all the known info in one place. Our devs will be circling through the thread with tips and all that jazz.

Thank you!
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Showing 61-75 of 1,070 comments
Lowthor Nov 15, 2023 @ 4:39pm 
Originally posted by RealFamiliar:
The two faction alliance tracks on the top left are blocked by the opponent displays. It is sometimes impossible (and always difficult) to see how far up the tracks a cube is. Perhaps a hover over or way to temporarily hide the opponent displays is needed.

I do not have this problem. what resolution are you playing at
https://imgur.com/ikrFmLF
sanglant Nov 15, 2023 @ 5:28pm 
Possible Bug: In the Heroic Shifting Sands challenge game, The game will end before turn 10 or before someone reaches 10 VP if the Imperium Deck runs out of cards? I do not know if this is operating as intended or a bug?
박건영 Nov 15, 2023 @ 6:43pm 
One minute is enough to wait
Bird Nov 15, 2023 @ 7:35pm 
Originally posted by iisfitblud:
Howdy! So far loving this version so good job! I have seen a couple of bugs over a handful of games, both were pretty game-changing.

Firstly, as Baron, Masterstroke didn't give me the influence after clicking the prompt. The prompt cleared and I wasn't given any influence.

Secondly, I went to the Heighliner after using the 'Enemy agents don't block your agents' intrigue. So there was another agent on that spot. It only allowed me to deploy 3 troops to conflict rather than the full 7 (5+2 from garrison). I had 7 troops in garrison already as well!

Was there only one troop left in your supply?

The digital version doesn't do a good job of displaying this, but each player only has 12 military cubes. So if, for instance, you already had 7 troops in your garrison and 4 in the conflict before you visited Heighliner, you would only be able to add 1 more cube to the board from your supply (and then push in 2 from your garrison.)
Trolleur_Durden Nov 16, 2023 @ 4:19am 
I've just had a bug with the Heighliner space.

I went to it with a garrison of 7 troops already, which went up to 12 as expected. But I was only allowed to deploy 4 troops instead of 7.

In case this helps, this happened with Ilban and the card Space travel, without any other unusual effect involved.
PottyBert Nov 16, 2023 @ 4:30am 
Bug Report: Let's signet ring ability not working.

The ring says "Gain one influence with a Faction where an opponent has more influence than you."

Playing Duke Leto's Signet ring did not give the option to increase my influence.

I was near the beginning of the game, I had no faction influence, one AI player had one influence in two separate houses, the other had one only.

When playing the signet ring, the UI displayed just above my cards to activate the ability but it was faded out as though the action wasn't possible, clicking it does nothing.
traemyn Nov 16, 2023 @ 6:36am 
Bug: Corner the Market intrigue did not give me the second victory point for having more Spice Must Flow than each opponent. I verified in the Victory Points Earned screen for myself and each opponent. I had 3 SMF and the next closest opponent had 2 SMF.
traemyn Nov 16, 2023 @ 6:37am 
Originally posted by PottyBert:
Bug Report: Let's signet ring ability not working.

The ring says "Gain one influence with a Faction where an opponent has more influence than you."

Playing Duke Leto's Signet ring did not give the option to increase my influence.

I was near the beginning of the game, I had no faction influence, one AI player had one influence in two separate houses, the other had one only.

When playing the signet ring, the UI displayed just above my cards to activate the ability but it was faded out as though the action wasn't possible, clicking it does nothing.
If you didn't have the spice to pay for it then it would be faded.
Last edited by traemyn; Nov 16, 2023 @ 6:37am
PottyBert Nov 16, 2023 @ 7:06am 
Originally posted by traemyn:
Originally posted by PottyBert:
Bug Report: Let's signet ring ability not working.

The ring says "Gain one influence with a Faction where an opponent has more influence than you."

Playing Duke Leto's Signet ring did not give the option to increase my influence.

I was near the beginning of the game, I had no faction influence, one AI player had one influence in two separate houses, the other had one only.

When playing the signet ring, the UI displayed just above my cards to activate the ability but it was faded out as though the action wasn't possible, clicking it does nothing.
If you didn't have the spice to pay for it then it would be faded.

Good spot, I never noticed that before. In which case, it'd be nice to see *why* I can't use the action more clearly.
Dire Wolf CS  [developer] Nov 16, 2023 @ 8:40am 
Originally posted by sanglant:
Possible Bug: In the Heroic Shifting Sands challenge game, The game will end before turn 10 or before someone reaches 10 VP if the Imperium Deck runs out of cards? I do not know if this is operating as intended or a bug?


This should have been fixed in yesterday's patch!
koracelcus Nov 16, 2023 @ 9:24am 
Bug report:
Downloaded and started the game, and played the first two tutorials without issue. I then ended the session. When I started the game again I returned to the Tutorial and the interface was unusable, with various buttons and the cursor flickering. The three menu overlay options top right were flickering on and off. The flickering stopped if I kept the mouse cursor stationary. Nothing responded to mouse clicks.

When I Alt-Tabbed out of the game and clicked back in again the interface was stable for a few seconds and I could make a selection but it then reverted to flickering.

I ended the game task and restarted, but the start screen displayed the same problems.

System info: Intel CPU, NVidia graphics, Win 11, three-button and wheel mouse.
Dire Wolf CS  [developer] Nov 16, 2023 @ 10:08am 
Originally posted by koracelcus:
Bug report:
Downloaded and started the game, and played the first two tutorials without issue. I then ended the session. When I started the game again I returned to the Tutorial and the interface was unusable, with various buttons and the cursor flickering. The three menu overlay options top right were flickering on and off. The flickering stopped if I kept the mouse cursor stationary. Nothing responded to mouse clicks.

When I Alt-Tabbed out of the game and clicked back in again the interface was stable for a few seconds and I could make a selection but it then reverted to flickering.

I ended the game task and restarted, but the start screen displayed the same problems.

System info: Intel CPU, NVidia graphics, Win 11, three-button and wheel mouse.


Eek. Would you be able to send us the logs and a dixdiag to support@direwolfdigital.com? This way, we can get more info as to why this happened?

How to Get a DxDiag:

1. Press the Windows Key & the R Key (Win+R) at the same time.
2. In the Run box that pops up, type dxdiag and click OK.
3. Once the DirectX Diagnostic Tool is open, click on the Save all information-button.
Save to Desktop
flipart Nov 16, 2023 @ 10:51am 
Good evening ! Got a bug report to share:
We were in a online game with 3 other players this afternoon. One of the player played an agent then when the ball should have be given to another player, it stayed on the player who played the agent turn. The game then have been stuck on this player even if all the buttons and sounds were playing well. Even the time bank counting was turning for the other players but it was stuck on a player. I have a screenshot that I could share to help explain the behaviour. Thank you and have a nice evening
Dire Wolf CS  [developer] Nov 16, 2023 @ 11:11am 
Originally posted by flipart:
Good evening ! Got a bug report to share:
We were in a online game with 3 other players this afternoon. One of the player played an agent then when the ball should have be given to another player, it stayed on the player who played the agent turn. The game then have been stuck on this player even if all the buttons and sounds were playing well. Even the time bank counting was turning for the other players but it was stuck on a player. I have a screenshot that I could share to help explain the behaviour. Thank you and have a nice evening


Screenshots and any logs would be good! Just send them over to support@direwolfdigital.com with a summary and our team will take a look
surf Nov 16, 2023 @ 11:52am 
Originally posted by Lowthor:
Originally posted by RealFamiliar:
The two faction alliance tracks on the top left are blocked by the opponent displays. It is sometimes impossible (and always difficult) to see how far up the tracks a cube is. Perhaps a hover over or way to temporarily hide the opponent displays is needed.

I do not have this problem. what resolution are you playing at
https://imgur.com/ikrFmLF

I can't see the reveal abilities or agent abilities of any of the cards.
Is this by design?
I thought it was just me, but in the screenshot above they're not visible either.
I would like to see them.
Macbook pro 14"

It would help if it's easier to change resolution whilst in a game, rather than just from the main menu.
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