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报告翻译问题
- can be good if U add possibility for pre move (if it is posible) like on chess com. Player planing his move not in his turn, and when his turn is came game do planed move ( if it still posible)
- automatically finish turn if player can’t do any other thing
- expansion should be added
- rating
You are prompted to reveal your 2 secrets Factions EVERY time you deploy 4+ troops to the conflict. I think you should not be prompted when you already releaved those Factions as this is a "one time per game" ability.
Thank you and keep up the good work ! :)
two 4-player multiplayer games:
- first game: a user was permanently stuck for at least 10 minutes and was not taken over by the AI --> all others had to give up the game
- second game: two intrigue cards were not used correctly. the first one I could not play, the second one was not given the influence
Challenges should work whether players are logged in or not. The team is working on this, but advises players login to play
Reported to the team. Thank you for taking the time!
Firstly, as Baron, Masterstroke didn't give me the influence after clicking the prompt. The prompt cleared and I wasn't given any influence.
Secondly, I went to the Heighliner after using the 'Enemy agents don't block your agents' intrigue. So there was another agent on that spot. It only allowed me to deploy 3 troops to conflict rather than the full 7 (5+2 from garrison). I had 7 troops in garrison already as well!
One thing I ran into so far:
1) The AI used an intrigue to retreat 3 troops from combat, removing all its troops from combat and thus having zero troops or strength --- and then played the ambush intrigue which had no effect except to trash that intrigue card.
Also, a quality of life improvement: Please let me re-order the cards in my hand
Otherwise thanks for a great game!
I noticed in a 1player with 2AI that spice bonuses didn't seem to be calculating correcting when sending agents to Imperial or Hagga Basin. I was short at least 1 spice when sending an agent there.
The dragging of cards into the play field took a minute to get used to, if there was an option to click or double click cards to play them, this would be a welcome feature. Also, this would help with playing intrigue cards as I wasn't sure where to drag them to play them, it took a minute to realize they had to be dragged to the planet area to properly play them.
Overall great job, looking forward to the refinements and enhancements that come next!
When Ariana Thorvald steps on a desert tile proccing her ability Spice Addict, and has 0 cards in the deck, the ability doesn't allow a card draw.
Proper behaviour would be:
The discard pile should reshuffle to form a deck, and allow a card draw.
When playing solo, (House Hagal), with leaders Paul or Duke Leto, after combat resolution and the rewards distributed, a lot of times when a victory point is awarded to a player, human or AI, the game freeze (the victory points animation stops) and the program crashes. When started back, if the game is at the combat resolution, distribution of rewards, it will freeze again. It is caught in a loop. The only way to get out of it is to restart another game. But sometimes it will be possible to continue the present game after loading it back. But most of the time (90%) it will crash loop. Frustrating when having 8 victory points, winning the conflict involving two points, or on round #2 but have to let go the game because it can't be finished properly. Does not matter what the conflict is or what number of rounds the game in progress is at. In more than 25 attempted games, only three have been completed. Expensive for all the crashes.
Today, sunday november 19, 12 game played, only one completed. One game was on the campaign mode, same issue, still crash.
Card Issues :
Diplomacy; sometimes not being able to place an agent on Hardy Warriors when AI has an agent on Stillsuits, (happened even when no one is at Stillsuits). Other available places on other factions are available.
Gun thopter; when played, the card action does not come into effect.