Steam installieren
Anmelden
|
Sprache
简体中文 (Vereinfachtes Chinesisch)
繁體中文 (Traditionelles Chinesisch)
日本語 (Japanisch)
한국어 (Koreanisch)
ไทย (Thai)
Български (Bulgarisch)
Čeština (Tschechisch)
Dansk (Dänisch)
English (Englisch)
Español – España (Spanisch – Spanien)
Español – Latinoamérica (Lateinamerikanisches Spanisch)
Ελληνικά (Griechisch)
Français (Französisch)
Italiano (Italienisch)
Bahasa Indonesia (Indonesisch)
Magyar (Ungarisch)
Nederlands (Niederländisch)
Norsk (Norwegisch)
Polski (Polnisch)
Português – Portugal (Portugiesisch – Portugal)
Português – Brasil (Portugiesisch – Brasilien)
Română (Rumänisch)
Русский (Russisch)
Suomi (Finnisch)
Svenska (Schwedisch)
Türkçe (Türkisch)
Tiếng Việt (Vietnamesisch)
Українська (Ukrainisch)
Ein Übersetzungsproblem melden
Anyway do it quick. Check what other things you could do that day and if you don't care about the options go in adn do it in within two days. (card sending included)
If you are playing smart you should be taking 3-4 targets in each mementos trip (the XP is needed for bosses and palaces) and 2, 3 days tops on palaces.
As for doing it early: usually early is better. But you want to go into the palace when you dont have any high priority Confidant or stats up or event on that day. Also next day if you are sending calling card+taking treasure as that takes up 2 days.
Theres no reason to do it literally as fast as possible if that means going on a day where you could have leveled a good confidant instead.
That said, once you secure the treasure route you want to send the calling card as soon as possible as the team members wont be available for Confidant ranks between then and taking the treasure.
All of them have the treasure that requires the calling card (taking away another day) and a roadblock before that that requires an event outside the palace that is taking up even more time.
Sure they tell you the "final possible day" but they do not really tell you how much time total the palace will need to complete.
But they don't. In fact, off the top of my head only two have them have that. The very first palace doesn't, for example (unless you count the railroaded 'gathering team members for the tutorial' trips). Or are you just counting the introduction to the palace as well, before you get your timer and actually start the operation?
Anyway OP, as already mentioned there is no penalty to doing palaces early. Off the top of my head there was only one time in Persona 3-5 that you were ever punished for doing a dungeon early, which is a lategame dungeon in 4. Otherwise, you can do them whenever is convenient.
In the end it doesnt really matter since those extra days are accounted for in the time management portion of the game.
Every dungeon will require more than one day to reach the treasure. It may not be in the middle of it. The Pyramid one had the roadblock right at the beginning.
As did the bank. As did Madarame, which then has a second roadblock later on.
Think back to Persona 4. Most of it's dungeons can be done on the first time you enter them. You only need one day from start to finish if you stocked up on enough SP restoring items.