Persona 5 Royal

Persona 5 Royal

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Sminky Dec 20, 2022 @ 5:49pm
Loved the game, yet the Okumura Boss fight made me want to uninstall.(minor spoilers).
I don't think I've ever had a more frustrating boss battle outside of Dark Souls 1's Capra Demon. It seems unless you have specced and prepend for this fight in ways you would have no way of knowing it's impossible.

To be fair I felt I was near the end, and the games over long so light just look up the ending/s but damn just when someone may be tiring they through this nonsense of game design at you.

Long shot, but any 'cheat codes' just to get past it?
Originally posted by Tiasmoon:
Originally posted by Sminky:
Long shot, but any 'cheat codes' just to get past it?

Raise the difficulty to Merciless. It gives 3x damage when you hit a weakness or technical. That will make it easy to get past the big guys. Other then that, you can use accessories with a single target Curse or Psi damage skill and place those on your other 2 members so the whole party can help with the baton passes without requiring items.

I would say this is the fastest method to making this boss very easy.

Originally posted by allknowingeel:
It's true that the game could have prepared the player in a better way. Many of the previous bosses did not require you to utilise many of the mechanics. I might have a skewed view because I always utilised the mechanics for maximum efficiency even when ti just wasn't needed. So I got into the boss battle, got Joker to concentrate, threw some debuffs around, then used elemental items and baton passed all the way to Joker and then used Thoth's megido and did that every round and then got to the big boss robot. Did my normal stratergy of buffing the teams attack, debuffing the enemas defence, concentrating, charging, and killed it. Then survived the explosion, then won and didn't really care about the timer. It's very easy when you utilise all the mechanics but if you haven't been doing so up until that point, it can be hard to grasp.

Idk. I knew the same things but still had to restart a couple of times. The difference is that you had concentrate, (maybe baton pass leveled as well, and higher levels?) and I didnt. I also didnt have a defense debuff on hand. I did have Megidola but it wasnt enough initially as I was only 42.

Not knowing the mechanics does make this fight a lot harder, but the real difficulty is still down to the raw power that you brought to the fight as well.

Tho I do agree that this boss mainly has that difficulty because the rest didnt require preparing specific Personas/elements or really strong Personas that could brute force anything.
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Showing 1-15 of 28 comments
Reaper Dec 20, 2022 @ 6:01pm 
Drop the difficulty to easy or use the DLC personas to slaughter everything.
Sminky Dec 20, 2022 @ 6:14pm 
Originally posted by Fear_TH3_Reap3R:
Drop the difficulty to easy or use the DLC personas to slaughter everything.
i have avoided using DLC personas to this point, as i think i'll forget which ones i unfairly put into the mix. Easy dosn't seem to make the problems of this boss fight go away. So many horrid choices made in this otherwise interesting and fun game.
allknowingeel Dec 20, 2022 @ 6:42pm 
Originally posted by Sminky:
Originally posted by Fear_TH3_Reap3R:
Drop the difficulty to easy or use the DLC personas to slaughter everything.
i have avoided using DLC personas to this point, as i think i'll forget which ones i unfairly put into the mix. Easy dosn't seem to make the problems of this boss fight go away. So many horrid choices made in this otherwise interesting and fun game.
You need to utilise the baton pass and use buffs and debuffs.
richardson Dec 20, 2022 @ 7:21pm 
Originally posted by allknowingeel:
Originally posted by Sminky:
i have avoided using DLC personas to this point, as i think i'll forget which ones i unfairly put into the mix. Easy dosn't seem to make the problems of this boss fight go away. So many horrid choices made in this otherwise interesting and fun game.
You need to utilise the baton pass and use buffs and debuffs.
If I have any quibble with the game, it might be that the previous bosses were a bit too easy in P5R and they don't necessarily force you to learn everything you need to know. Kind of like Elden Ring vs. Dark Souls - in ER there are other ways to power up and you don't have to get seriously technical if you don't want to, while DS doesn't give you that option.
allknowingeel Dec 20, 2022 @ 9:22pm 
Originally posted by richardson:
Originally posted by allknowingeel:
You need to utilise the baton pass and use buffs and debuffs.
If I have any quibble with the game, it might be that the previous bosses were a bit too easy in P5R and they don't necessarily force you to learn everything you need to know. Kind of like Elden Ring vs. Dark Souls - in ER there are other ways to power up and you don't have to get seriously technical if you don't want to, while DS doesn't give you that option.
It's true that the game could have prepared the player in a better way. Many of the previous bosses did not require you to utilise many of the mechanics. I might have a skewed view because I always utilised the mechanics for maximum efficiency even when ti just wasn't needed. So I got into the boss battle, got Joker to concentrate, threw some debuffs around, then used elemental items and baton passed all the way to Joker and then used Thoth's megido and did that every round and then got to the big boss robot. Did my normal stratergy of buffing the teams attack, debuffing the enemas defence, concentrating, charging, and killed it. Then survived the explosion, then won and didn't really care about the timer. It's very easy when you utilise all the mechanics but if you haven't been doing so up until that point, it can be hard to grasp. That is because you never NEEDED to until this point. DLC persona's also make it so you don't need to as you can just use their ridiculously OP abilities.

TLDR: You need to use the mechanics but the game didn't force you to use them until now and so some players never learnt and had trouble with this boss.
Arifufu Dec 20, 2022 @ 11:15pm 
at this state u should have unlocked advanced fusion, gallow, itemize persona, inlcuding fusion alarm, u can literally make a god-like persona even w/o DLC persona.

Example u can use any persona let's say Yamata-no-orochi then put all elemental skill to this persona, for physical since at this state we don't have yoshi yet so your best bet is Baal with his Ayamur, for buff or debuff u can use anything from advanced fusion that has no weakness such as black frost or trumpeter, u can take your time to farm in mementos or even in any palace to trigger fusion alarm. For almighty u can use whether megidolaon or fuse hastur, his abyssal eye is also strong AoE almighty attack, what u need is just max strenght confidant then grind a lot of money or a "shortcut" use DLC persona instead not changing difficulty to merciless, make some efforts so that robocop fight isn't that hard.

Then if someone said why should grind so hard to make the game easy? Ok just take your guts to fight those robo army and please don't complain, your choice, i choose to grind my way first before fight those robo army
Andre Dec 20, 2022 @ 11:32pm 
Originally posted by Sminky:
I don't think I've ever had a more frustrating boss battle outside of Dark Souls 1's Capra Demon. It seems unless you have specced and prepend for this fight in ways you would have no way of knowing it's impossible.

To be fair I felt I was near the end, and the games over long so light just look up the ending/s but damn just when someone may be tiring they through this nonsense of game design at you.

Long shot, but any 'cheat codes' just to get past it?

I get it. I wasted a whole sunday on this boss. There is another thread here with very good tips that made it easier. For example swapping out characters that are in focus.
Sminky Dec 21, 2022 @ 2:44am 
but you seem to only have a chance to take down each line with their exact weakness, which needs to be hit twice. I don't have access to some of those elements outside of a few items. The buggers are constantly running away. Most of the Bosses where a bit rubbish in the game, but this is frustraiting design choices on another level. I must admit i don't fully understand Baton passing, outside of if i knock someone down i can pass to someone else who may be able to apply another weakness.
Andre Dec 21, 2022 @ 3:02am 
Originally posted by Sminky:
but you seem to only have a chance to take down each line with their exact weakness, which needs to be hit twice. I don't have access to some of those elements outside of a few items. The buggers are constantly running away. Most of the Bosses where a bit rubbish in the game, but this is frustraiting design choices on another level. I must admit i don't fully understand Baton passing, outside of if i knock someone down i can pass to someone else who may be able to apply another weakness.
The idea is to buff you group by baton passing. You use a single target spell that targets a weakness and get a batton pass. You do the same with the second and third character. The forth can do heavy area damage and can then do it again. You can use items instead of a single target skill.
Last edited by Andre; Dec 21, 2022 @ 3:02am
Sminky Dec 21, 2022 @ 4:54am 
Originally posted by Andre:
Originally posted by Sminky:
but you seem to only have a chance to take down each line with their exact weakness, which needs to be hit twice. I don't have access to some of those elements outside of a few items. The buggers are constantly running away. Most of the Bosses where a bit rubbish in the game, but this is frustraiting design choices on another level. I must admit i don't fully understand Baton passing, outside of if i knock someone down i can pass to someone else who may be able to apply another weakness.
The idea is to buff you group by baton passing. You use a single target spell that targets a weakness and get a batton pass. You do the same with the second and third character. The forth can do heavy area damage and can then do it again. You can use items instead of a single target skill.

Ahh, that explains why i never understood why it only somtimes worked, (when downing via area spells), but for that tactic wouldnt nearly every character need access to each element - somthing that as far as i'm aware they can't have. Only Joker gets to pick and choose.
archonsod Dec 21, 2022 @ 5:04am 
Originally posted by Sminky:
Ahh, that explains why i never understood why it only somtimes worked, (when downing via area spells), but for that tactic wouldnt nearly every character need access to each element - somthing that as far as i'm aware they can't have. Only Joker gets to pick and choose.
They can all use consumables.
Lynfinity Dec 21, 2022 @ 5:23am 
Originally posted by Sminky:
but you seem to only have a chance to take down each line with their exact weakness, which needs to be hit twice.
All robots, except for the Executive Director, are weak to two elements:

- First wave is weak to FIre and Wind
- Second wave is weak to Ice and Psy
- Third wave is weak to Elec and Nuke
- Fourth wave is weak to Wind and Bless
- Fifth wave is weak to Psy and Curse

Knowing that, you can plan ahead depending on which element you would profit from the most.
Originally posted by Sminky:
I don't have access to some of those elements outside of a few items.
By this point, you should have access. Regular encounters should've taught you that it's highly advicable to have Joker carry one Persona for each element. And if you're unsure which Personas have which skills, you can always use a Fusion Calculator[aqiu384.github.io] and help yourself a bit
Last edited by Lynfinity; Dec 21, 2022 @ 5:29am
Sminky Dec 21, 2022 @ 5:25am 
Originally posted by archonsod:
Originally posted by Sminky:
Ahh, that explains why i never understood why it only somtimes worked, (when downing via area spells), but for that tactic wouldnt nearly every character need access to each element - somthing that as far as i'm aware they can't have. Only Joker gets to pick and choose.
They can all use consumables.
but why would you think to craft/ buy a ton of very specialist consumables without knowing what was coming up.
Sminky Dec 21, 2022 @ 5:26am 
wait, can joker change his Persona mid fight? That's a but of a game changer and somthing i wish i knew 50 hours ago :)
Lynfinity Dec 21, 2022 @ 5:36am 
Originally posted by Sminky:
wait, can joker change his Persona mid fight? That's a but of a game changer and somthing i wish i knew 50 hours ago :)
So lemme get this straight - the game gave you a 4 pages long tutorial when you first got the ability to negotiate with Shadows and obtain them as Personas, which explicitly states that you can change Personas both mid-battle and outside battle, but somehow you just now learned that?

You're just joking, aren't you? Please tell me you are.
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Date Posted: Dec 20, 2022 @ 5:49pm
Posts: 28