Persona 5 Royal

Persona 5 Royal

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V Nov 19, 2022 @ 2:24pm
Which puzzle was worse? Transfer Line or Twilight Corridor?
okumuras palace made me almost quit the game
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Showing 1-15 of 17 comments
Lynfinity Nov 19, 2022 @ 2:35pm 
None of them? They were all pretty easy to figure out.
SKINLESSHEAD Nov 19, 2022 @ 3:57pm 
Why would either make you want to quit? They're boring but they don't take very long.
Terra Nov 19, 2022 @ 9:39pm 
I made it through Eridanus. Okumura's Palace is some C-level puzzles.

Like yeah there's more than 2 switches, it is a legitimate puzzle, but there's still only 4 of them and the changes are on instantly reflected on the map.
Yílõng Má Nov 19, 2022 @ 11:12pm 
Lol imagine OP playing Wild Arms 1-3.
♋Phenex Nov 20, 2022 @ 12:17am 
Maybe it's cause I played the original p5 but all were pretty straightforward. Forgot if 3rd semester had any puzzles but no troubles there either if it did.
Izlude Nov 20, 2022 @ 3:12pm 
The puzzles in this game are extremely easy.
Overeagerdragon Nov 20, 2022 @ 8:28pm 
Originally posted by Yílõng Má:
Lol imagine OP playing Wild Arms 1-3.

I can see the OP play and complete Wild Arms easily.... the millenium puzzles that serve as extra content wouldn't just have the OP up in ARMS (pun intended) but I suspect 80% of all the people who make threads like these.... "OMGURD these puzzles be so hard; cannot be completed without a guide; hardquit game, bad game is bad" yada yada
Albireo Nov 21, 2022 @ 9:58am 
This game had puzzles?... i mean they spiced up navigation from time to time but a little salt does not a complex flavor make. Almost had to write stuff down while referencing the flash cards of the bank though.
Originally posted by Albireo:
Almost had to write stuff down while referencing the flash cards of the bank though.

I totally opened up notepad during the bank to write things down. I'd say the bank is the only place I had to actually write things down. Regardless, I understood how to solve everything easily. It was just tedious.
RoboSensei Nov 21, 2022 @ 2:24pm 
Bonus Palace's 3rd Will Seed is the hardest puzzle
Andination Nov 21, 2022 @ 2:24pm 
okumura palace is the worst in every way (TIME LIMIT BOSS IN A TURN BASED RPG?!?!?), but at least it has that unique look
Lynfinity Nov 21, 2022 @ 2:27pm 
Originally posted by Andination:
TIME LIMIT BOSS IN A TURN BASED RPG?!?!?
30 minutes is not enough for you?
SKINLESSHEAD Nov 21, 2022 @ 2:29pm 
Originally posted by dadana:
okumuras palace made me almost quit the game
Great job replying to the thread you needed to make!
Terra Nov 21, 2022 @ 3:29pm 
Originally posted by Titty:
Originally posted by Andination:
TIME LIMIT BOSS IN A TURN BASED RPG?!?!?
30 minutes is not enough for you?

Honestly 30 minutes is fine. The problem is the very concept - real time in a turn-based game is never a good idea - all it does is stress the player out. If this was an ATB game or something I could see the point, but turns are an abstraction of the passage of time by concept.

Also, considering the MASSIVE amount of dialogue in that fight, it just incentivizes the player to skip voice acted lines. When you factor in how little focus Haru gets, making her boss the one where you have the game screaming at you to skip the cutscenes is not a good call.
Overeagerdragon Nov 21, 2022 @ 6:13pm 
Originally posted by Terra:
Originally posted by Titty:
30 minutes is not enough for you?

Honestly 30 minutes is fine. The problem is the very concept - real time in a turn-based game is never a good idea - all it does is stress the player out. If this was an ATB game or something I could see the point, but turns are an abstraction of the passage of time by concept.

Also, considering the MASSIVE amount of dialogue in that fight, it just incentivizes the player to skip voice acted lines. When you factor in how little focus Haru gets, making her boss the one where you have the game screaming at you to skip the cutscenes is not a good call.

I'd say massive amount of dialogue is also a bit of exageration but I do agree that putting a timelimit on a battle that has dialogue is a bad idea because it provokes the player to skip it in favour of saving time and ATB wouldn't help in that fact... I would say it actually makes it worse because now there's 2 bars counting down... the one which spells your demise and the one you wait for to do the next attack... possibly a heal spell that saves you from a wipe...
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Date Posted: Nov 19, 2022 @ 2:24pm
Posts: 17