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1. the music and the voice over in battles are too repetitive. i muted the game and listen to something else otherwise i would have shot myself by now.
2. p5r suffers from dialog that could deliver it's content in half the sentences used. most of what has to be explained or build for the "feels" could be a lot shorter and to the point. i started to skip some of the dialog just so i can get on playing the game.
Try the Legend of Heroes series then. Starting with Sky if you don't mind okder JRPGs.
You'll find a more focused narrative, top tier world building, less tropey characters in Sky, and a lot more challenge than newer Persona games.
It has its own flaws of course, if you don't like side quests then you may not get into it. Sky also has a pretty slow battle system as the first game in the series.
The side quests can be tedious for some people but all of them, and I do mean every single one add to the world and character building.
As for this game, I love Persona, have since the day I played it BUT it's getting a bit formulaic.
Ann feels like Chie and Rise slapped together a bit. Junpei, Yosuke, and Ryuji feel like the same character.
Makoto isn't too bad, she's similar to Yukiko and Naoto but still feels different enough.
Futaba is pretty cool, she feels different than the others.
I'd especially like them to retire the Junpei framework for a while. The idiotic class clown who never studies and wears their heart on their sleeve has appeared in every main cast now.
We haven't had a Shinji like character in the main cast ever again though. There hasn't been an Akihiko type again either.
Ideally of course they'd move away from these overly familiar building blocks and just start writing characters that look anime without feeling so anime in their writing.
I know we do this in the west too and trust me, I hate our tropes just as much The stupid strong, silent, all powerful hero who is omg so cool and badass.
The cringy edge lord anti-hero.
Etc etc.
25% owners beat Okumura´s palace. 75% didn´t bother to reach that far.
Time is a resource, don't fault people for not spending it your way.
Anyway - I like games with a lot of story (and dialogue), so Persona 5 is just right in my "like" zone. If you are a person that's more interested in (turn based or not) battle, than this game is not really for you. Nothing wrong with that. There are as many tastes as there are people. I personally like, for instance, the games from the Gust developer. The latest games (Atelier series, Blue Reflection: Second Light) have a nice balance between story and battle. I am sure not everyone agrees with me on that front.
Anyway - Like I said, Persona 5 Royal is simply not for everybody. And luckily so I must say, because diversity makes the game landscape interesting.
Thank you Captain Obvious.
More like a classic case of people hating just because its a high rated game, and due to that giving poor reasons. In case of this game style is part of the substance. Its cut-in animations during and after combat are very excellent.
You also want to avoid Personas with a yellow name in the Compendium. Those are DLC and very OP. No idea why they decided to add those even if the player doesnt want to accept DLC, they make the game too easy.